The main objective of Smite is to work together with your team of characters to destroy the other teams minotaur.
The following is a list of the minor objectives that aid in the greater goal of destroying the opposite teams minotaur:
1. Destroying towers: The Smite map consists of three "lanes" each containing two towers and a phoenix. Destroying any tower or phoenix will weaken the enemies minotaur making it easier for your team to kill it.
2. Killing lane minions: Each team will continuously spawn 3 waves of minions (one for each lane) that will help their team fight toward the enemies minotaur. Killing the enemy minions will grant a player gold which can then be spent on items to enhance their power.
3. Killing other gods: Killing an enemy god will grant a player a large sum of xp and temporarily remove the enemy god from the battle field. This is a very effective way to clear a path to a tower so that it can be destroyed uncontested.
4. Killing Jungle minions: In any area of the map that is not a lane or a team base can be found jungle areas. These areas contain small camps of minions that can be killed for experience, gold and temporary buffs to your character's stats. Some of these minions are very powerful and in turn provide powerful bonuses when killed.
All of these objectives aid in achieving the ultimate goal of destroying the enemy minotaur.
Each Smite team consists of 5 gods or deities, each individually controlled by a player.
A good team typically consists of a good mix of ranged and melee damage dealers as well as magic and physical damage dealers, but may vary depending on the strategy used by a team.
Each character has 4 skills that they can use by pressing the 1-4 keys on your keyboard by default.
To access the skill screen in game, press the "k" key. This will show a list of your 4 skills.
The first three skills are your basic skills that you will use most frequently in game. The fourth skill is your "ultimate" and is typically your most powerful skill.
Starting at level 1 you are allotted 1 skill point per level which can be spent on leveling up your skills. Spending 1 point in a skill will make it available for use, and each additional point will increase its effectiveness. Your ultimate skill can only be unlocked once your character reaches level 5, and a new skill point can be added every 5th additional level.
Once you reach the max level of 20, you will have earned the maximum number of skill points.
The key to improving your character's overall effectiveness is to buy items. Smite contains many powerful items that can help to improve your character in many ways.
To purchase items in game, you must first be inside your team's base in the area behind your minotaur. Pressing the "b" key will allow you to teleport back to your base after a short delay.
Next, press the the "i" key to pull up the store.
At the top of the score screen will be several filter buttons that will allow you to select the type of items you would like to see. For example, if you would like to purchase an item that will increase the physical damage that you do, click the button that says "physical" and you will then see a list of items. You can then skim through these items to determine which one has the stats that you most need.
Each character can purchase 6 combat items and 3 activated abilities from the store. Combat items passively grant you bonuses to your stats and some grant on hit effects such as movement slows. Activated Abilities are purchasable skills that can be activated similarly to your 4 character skills. Once the ability is used it will begin a cooldown time before it can be reused. All of these abilities can b found under the "abilities" filter in the store. Finally, each character also has 1 consumable slot. Consumables can be found under the "consumables" filter and contain items such as health potions that can be activated to regenerate a small amount of health over time. A player can purchase multiples of the same consumable, but can not have two different consumables at the same time.
Basic Gameplay Tips
Maintaining your lanes by keeping minions and enemy players away from your towers is essential to victory in this genre. At low levels, if you are not certain that you can finish off an enemy player, don't take an unnecessary risk. Losing ground to your opponents in levels, gold, or towers can create a snowball effect that you may never recover from.
Traditional lane composition is 2 players on the outside lanes and 1 player in the middle lane. A ranged character is normally best suited for the middle lane. Concentrate on holding the outer lanes, and communicate with your middle lane as much as possible using quick chat, pings, and normal chat to make sure your middle lane player is leveling quickly and buying items faster than the enemy team. Occasionally, you can play defensive in an outside lane with 1 player to allow for a 2v1 advantage in middle lane (gank).
Sometimes you may find that you need to counter a large push from the enemy team in a single lane. Abandoning any lane for an extended period of time can lead to a match loss. Watch where your minions are on the mini-map. Once enemy minions start meeting yours at the halfway point of the abandoned lane, it's probably a good idea to have at least 1 player move back to that lane to prevent an enemy player from sneaking in to destroy an unguarded tower.
Returning to Base
Some players have to develop new habits for playing SMITE when low health comes into play. Because of the third person perspective, it seems a lot of players treat death / respawn like a shooter game. In the DOTA-style / MOBA genre, being dead a lot can really hurt your team and ultimately lose the game.
If you are sitting at low health, it is typically best to recall to your base ("b" key) instead of remaining in lane as an easy kill. With good teamwork, you should have lane coverage while you are healing to full / grabbing the next item for your build.
Destroying towers is a very important part of Smite and can significantly aid in pushing toward the enemy base. Towers can do a large amount of damage to players early on so be careful when near them.
Enemy towers will always prioritize minions over players unless that player attacks an enemy player under under it. Once you have attacked an enemy player within a tower's range it will immediately retarget to you. Because of this, it is best to only attack an enemy player under a tower when you know you can make a quick escape.
It is also important to note that towers take less damage from players when there are no allied minions nearby. Pushing with minions is the most effective way to take down a tower since they will soak up the tower damage and allow you to deal more.
Jungle buffs are powerful and should be gained by your team as much as possible. If you find that the enemy is not putting much pressure on your lane, it can often be very beneficial to go into the jungle and kill a few minion camps for the buffs. Having a jungler on your team (a player who chooses to play primarily in the jungle instead of a lane) is a great way to secure these buffs for your team.
Fighting Other Players
When deciding whether or not to fight another player, there are several factors to consider. First, What is their level in relation to your own? Typically it is best to only fight another player that is at the same or lower level than you. Higher level players have increased statistical bonuses as well as more highly leveled skills. The exception to this rule would be if you have a team mate there to back you up.
The second factor to consider when picking a fight with another player is location. There are several locations that can be risky when fighting an enemy player. The first location is near a tower or phoenix. Since towers automatically attack you when you attack an enemy player in proximity, doing so will result in a large amount of incoming damage. It is also quite dangerous to attack an enemy surrounded by a full minion wave. This is an especially dangerous act at lower levels when minions are most formidable. As you level up minions are typically less of a threat and killing players near them becomes an easier task. One location that is good to attack another player is in the jungle when they are fighting a jungle camp. Doing this can give you a serious advantage, especially if the enemy player is taking on one of the more powerful jungle minions.
The third factor to consider when thinking about fighting an enemy player is their items. There are several items in Smite that are used to counter the two damage types (physical and magical). If you are playing a character that primarily deals magic damage, it is best to avoid enemies that have a large amount of items that reduce magical damage taken unless you have help from a team mate. It is often best to target players that are either building items that grant the opposite defense to the damage type you do, or to target players that are not building any defensive items at all.
For a more visual game guide, check out the SMITE tutorial video found under "Watch Now" in the game's main menu!