Basic Info
In the beginning, there was nothing in the world. Darkness and Light, materials of all composition?- these were all created from null. Only the abyss ground was left after the destruction of the world. At first, Malkuth fished out explosives from the Sea of Fire and hurled it across the sky. They filled the sky as stars and the largest amongst them became the Sun. The Sun didn't stop burning until it incinerated everything Next, Yesod provided the foundation by flooding the world with water and thereby dousing the flames. On the third day, Hod created the continents by forming the lands using soil. Mountainous valleys were no longer seen. Dean of Strength erected the Pillars of Steel on the fourth day.


Feature Class Guide Pet Relationship Map

Relationship

General

Relationships in Seal Online can only be between one male and female character; no two characters of the same sex may be in a relationship, and a character can only be in one relationship at a time. Obviously, the player behind the screen need not match the character's sex, as all that matters is the character. Relationships are character-based, rather than account-based, so one account with multiple characters can have each character in his or her own relationship. However, only one character on an account can be active at any one time, so two characters on the same account cannot have a relationship. It's possible to bypass this with a second account, though, and even form a relationship between two of your own characters.

Heart Icon


There is a heart on the left of the screen that will change colour ("turn on") when your partner is online. After a time, it will start to blink, at which point you may summon your partner to you by clicking on it. The blinking does not happen immediately, and must "charge up" before you may recall your partner.

Sleeping Changes

When you sleep next to your partner, the sleeping animation will be different, based on how long you have been with him or her. The first one is simply sitting next to one another and holding hands. The second is hugging. The third is one laying on another's lap (presumably the female on the male's). The final change has your characters kissing one another.

Days and Rewards

Every 20 minutes counts as 1 "relationship day." Both players must be online for those 20 minutes for it to be counted. Neither character has to be active, and both players can simply go AFK and still have the time counted. A couple will receive items as a reward for staying together for a certain number of days. The rewards are not permanently attached to your character and may be sold.

Relationship Days Actual Time (days:hours:minutes) Reward
100 days 1:09:20 300 Fireworks of Love
500 days 6:22:40 300 Roses
1,000 days 13:21:20 Bouquet
2,000 days 27:18:40 Couple's Cap and Shoes
3,000 days 41:16:00 Couple's Sweater and Skirt

Breaking Up

Breaking off a relationship will cost the character who does the dumping. The money taken will be given to the character who was dumped. The cost of breaking up rises with the amount of days a couple has been together. It costs 1,000 per day: 3,000 days together will mean it costs 3 million to break up. Breaking up may be done while the other character is offline, and he or she will still receive the money taken from the dumper.

To get the most out of rewards for the cost, many people will break up as soon as they receive the couple set and give the money back to the dumper. They may also spam it for the 300 Roses, which does not require as great a time investment.

Loving Yourself

One way to "exploit" the relationship system is to create two accounts, with one character of each sex on them. Put them into a relationship, and then have the unimportant one fish all of his or her life or remain similarly unattended. This can be done by using either two computers or multiple clients. This method will net you two times the rewards, although it may prove to be far more boring than having someone you can at least chat (if not party) with on the other end, and may raise some complaints of "cheating" from players who find the method cheap or dishonourable.

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