Majors
Gunner Circle
Magic Circle
Fighter Circle
Gunner Circle
Gunner use their skill with firearms to dominate opponents.using a variety of gadgets and guns,these long-range will turn up the heat real quick!
Heavy Gunner Major

Heavy Gunner have the longest range of any class.If they use that to their advantage they can blow their opponants away.Even at close range they still have the HP and Defense to endure.

Dual Gunner Major

Dual Gunners hail bullets at their enemies.They use speed and range to stay ahead of their opponent. But they dont fire randomly,these marksman shoot for the head!

Magic Circle
Using mystical arts and spiritual techniques,Magic users can summon vast amounts of energy to blow anwy opponents. Train long enough and master hidden spells!
Priest Major

Priests are a very important part of a group battle.They keep themselves and others alive with their healing spells.They can also summon guardians to aid them in battle.

Elementalist Major

Elementalists wield the power of the elements.They can deal lots of damage and use their abilities to burn, freeze or poison enemies.They have low defenses but long range.

Fighter Circle
These fighters like to get up close and personal.Their skill with melee weapons is unmatched and they really know how to take a hit!
Striker Major

Strikers rely on speed and percision to elinate enemies.They have the fastest attacks and highest criticals.Dont let these nimble fighters close or they will decimate.

Crasher Major

Crashers know how to take damage.They have the highest HP and Defense of any class.Their hammers are slow but deal great blows that can shake the ground.

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