Features


Five-Element System

Phoenix Dancing inherits and improves the highly acclaimed Five-Element Promotion and Restriction system from World of Qin 2 and World of Qin. Furthermore, there is permeating throughout the game the concept of "Gifted 5E", "Promotion and Restriction Relationship between 5Es", and the "Training System of 5E Nimbus". The "Gifted 5E" concept enriches the personal characteristics of each character class. The "Promotion and Restriction Relationships between 5Es" are introduced to the production system so that players can first obtain materials from the monsters and then make the products on their own, while the "Training System of 5E Nimbus" is a process of players drawing nimbus from creatures for energy reinforcement so that they can practice and refine their fighting skills.

5 Elements in the Game

•Career path can choose five elements
•Five elements major skills and minor skills
•Five elements quests to get skill books
•Five elements monster and need relevant restricted element weapon to fight with
•Five elements material to help you forging and get senior level items in the game world
•Five elements suits
•Etc

Forging System

•The forging system is the core system that underlies the World of Qin series, and is also a key play point in Phoenix Dancing. "Forge" means first collecting some material that can be forged, obtaining the attributes that the material holds according to the 5E promotion and restriction relationships, and then importing them into the final item wanted.
•To understand the principles of forging, you must understand material and proficiency.

CMaterial: Material is collected from dead bodies of animals or rare monsters. You can collect materials for weapons, armor, baldrics, and medicines from all monsters. The monsters of the same type might drop different materials. The quality of the materials have three degrees, including white, blue, and green where the white material is of the poorest quality, and it's attributes are consequently the poorest.

CProficiency: Proficiency means the ability of the forging skill. You gain your proficiency when you have forged a finished product, at an indefinite amount each time. From lower to higher, proficiency is divided into different ability levels, called "Forging Level", for which there are ranking tiles for each. The higher your forging level is, the better finished product you will obtain.

Suit System

•The suit is a significant feature in the equipment system of Phoenix Dancing. There are 3 kinds of equipment units that can be combined as a suit with effective suit attributes, these are "Reputation Suit", "Class Title Suit", and "Top Class Suit", with 3 combination forms for each of them, such as a set of 3 units (minor suit attributes), 5 units (middle suit attributes), or 7 units (major suit attributes). A mixture of the above 3 suits units or pure suit units both produce suit attributes.

Mount System Feature



•Have five elements mounts in the game: like C Tiger (Metal), Bull (Wood), Shanyi (Fire), Bear (Earth) etc.
•Mount can add extra attribution for player to protect or fight for players
•Players can fight and PK on the mount
•Mounts have different level

Faction System

•Creating factions and faction colonies
•The faction colony upgrades together with the faction it belongs to.
•Creating faction defensive fortification.
•Faction wars over territories.
•Basic function for future States Wars

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Voice

I tested it, really looks like Dynasty Warriors, that's a good point, but apart from this, I don't know if it was just me (and I hope), I had heavy sound problems, and a permanent lag, for an action oriented game it's a big problem X3 Since it's a short CBT, I'll come back later, maybe the experience will be better, it has potential (if you like dumb and repetitive action like in DW of course, and I love that :D )
Belmont1 commented on Warriors of the 3 Kingdoms
Oct 28,2009 5:06 am PT

interesting.MIGHT be the crusader or warrior since there is no duel blading class (considering if one of the classes gets the ability too)
Scyth commented on AIKA
Oct 26,2009 1:34 pm PT

Hmm, all The Classes Average, And Balance Out Later On Around lvl 40+, You Were Facing Clerics, VS A Glad At Like lvl 15 lol. It's An Unfair Match Until The Gladiator Gets His Skill Where The Entanglement, And Other Spells Do Nothing To Him For 30 Seconds. But You're Right, Some Classes Are A Lil More Difficult To Fight Then others, At First.
Humor commented on Aion
Oct 25,2009 11:57 pm PT

I've played Savage 2 for a few months now, and I gotta say its quite good. I always discribed it more as a mix between TFT and WC3, but your description works too. If you're like me and like a good fps style game but have grown tired of the same old shotters out there, Savage 2 will offer you a refreshing spin with its melee oriented gameplay. Open minds and patience when you 1st get into it though, this game doesn't cater to noob gamers. Once you learn where to spend your skill points, the controls, items, and the melee aiming down this game owns!
Tekhaze commented on Savage 2 Review
Oct 23,2009 4:07 pm PT

asian style diablo like? hope its not.
3ndrancE commented on Dragon Excalibur
Oct 17,2009 3:27 am PT

3rd scream I love what I see...
aisu commented on LOCO
Oct 16,2009 1:15 pm PT

cool, gpotato is publishing all the future-best-selling titles including AIKA online, Allods online and now IRIS online!! i cant wait to play all of these !!
gulen commented on Iris Online
Oct 12,2009 9:41 am PT