Character
Private Eye
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The Private Eye does not specialize in any particular area. All of his skills are comparatively weak at the beginning, although evenly developed.
A player choosing this class for his Runner strives for an balanced distribution of skill levels in all areas, but must be aware of the fact that this Runner can never be as good in any one skill as a class specializing in that particular area.
The Private Eye is your average Neocron 2 citizen, who owns a small apartment in Plaza or Via Rosso and leads a normal life. He moves from job to job and doesn?t consider performing courier services for the local companies beneath him. However, he has the potential of becoming a bounty hunter, a Psi fighter, a playboy, or even a criminal. Nevertheless, it is a long road to any of those ‘positions’ for an average citizen.
Strengths:
· No real weaknesses
· Versatility
Weaknesses:
· Equal levels in all skills, but limited in their development
· No real specialties
Spy
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The Spy is versatile and agile – both physically and mentally. His physical strength has limits, but he can use his razor-sharp mind in many areas – as a system Hacker, for example, or a Rigger (drone operator) – not open to other Runners.
Although representatives of this class are particularly agile and fast, the Spy is inferior to the Private Eye in terms of physical strength. He can make up for this by training, having the potential for excellent development in many areas. Should he, however, choose to hone his physical fighting skills he will have a much harder time doing so than will the Private Eye. Psi abilities and all skills involving agility, though, will be easier for him to develop.
Strengths:
· Keen intelligence
· Excellent physical agility
· Easily developed Psi skills
Weaknesses:
· Disadvantages in all activities demanding physical strength
enTank
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The GenTank is a product of the Ceres Wars (see 7.1 History). He is particularly robust and strong and was bred as a genetically engineered soldier.
After the war was over, the human tanks were left to themselves for ‘humanitarian reasons’ rather than being destroyed. Due to the fact that the original genetic blueprint did not call for any particular emotional or intellectual prowess, a GenTank cannot develop any Psi skills.
This emotionally disturbed individual is extremely aggressive and talented in the use of all kinds of weapons.
Strengths:
· Extremely strong and robust
Weaknesses:
· Very underdeveloped Psi skills
· Below average intelligence
si Monk
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Physically, the Psi Monk is at a considerable disadvantage due to his historical evolution. Even with the greatest effort, it is nearly impossible for him to become a good fighter in the traditional sense. In the area of Psi skills, however, all avenues of development are open to him.
Psi Monks were the ruling class in Neocron 2 up until the Ceres Wars. Among other things, they created the genetic blueprints for the GenTanks, who turned the tide of the war in favor of Neocron 2. After the war was over the morally strengthened populace revolted against the heartless regime of the Psi Monks. The Monks were persecuted and driven underground. Following civil reforms and the introduction of the LawNet, they were rehabilitated and can now once again move freely in the city. Nonetheless, they are still despised – or at the very least distrusted – by the populace.
Strengths:
· Well-developed intelligence
· Good physical agility
· Psi-Skills most easily developed of all classes
Weaknesses:
· Disadvantages in all areas demanding physical strength or above average agility
Latest Updated Features
| Aerrevan Alpha Testing Info | [11-19] |
| Grand Fantasia Feature | [11-17] |
| Maestia Game System | [11-15] |
| Project S FAQ | [11-12] |
| Project S Classes | [11-12] |
| Star Trek Online FAQ | [11-11] |
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