Features


Player vs. Player

•Honor System
When a player kills another player from a rival nation or guild, they will receive one honor point. When a player is defeated by another player from the rival nation, one honor point is taken away. When a player accumulates a certain number of honor points, he/she will receive a rank within their nation?s standing. The general rule of rank is: the higher rank a player achieves the greater the bonus that player will get towards his attack and defense power (see Ranking System on website).

•National War
Fight players from your rival nation to increase your ability through rank and honor points! While players will begin their journey in "safe" zones, there will be areas of the map later in the game where both nations must venture. Players should be on their guard when in these areas!

•Guild War
Player-created guilds will help players to level, hunt, and quest; but that?s not all. Guilds will be able to wage war against each other regardless of nation-association, and can even band together to form alliances against their enemies. Alliance vs. Alliance and/or Guild vs. Guild warfare will be another way for players to achieve rank and honor points.

•Territorial War
There will be organized Nation vs. Nation events where players of each nation will fight for control of areas of the map. Each area will have their respective bonuses to bestow on the winning side in addition to increasing the size of the player?s nation. In this way, players will have a direct impact on their nation?s prosperity as well as an impact in the progression of the story. Needless to say, Territorial War will be a great way for players to gain rank through honor points.

Requirement of System

Minimum requirement

CPU: Pentium3 700MHz

RAM: 128MB

Operating System: WINDOWS 98

VGA: Geforce2 MX

DirectX: DirectX8.1

HDD Spaces: (1.5GB when installed)

Recommended requirement

CPU: Pentium4 1.4GHz

RAM: 256MB

Operating System: WINDOWS XP

VGA: Geforce4 MX

DirectX: DirectX9.0

HDD Spaces: (1.5GB when installed)

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lol...i hope pvp will be epic... it would be cool to see body parts being blown to bits.... i was just wondering...will Fallout have a Mage/Priest type class??? lol..as far as i remember...nobody uses magic in fallout..coz everyone in Fallout uses guns and melee only....
x commented on Fallout MMO
Nov 18,2009 6:10 pm PT

this game is going to be HUGE when its released
CORE commented on Blade and Soul
Nov 18,2009 7:50 am PT

However, the next few weeks will be very interesting for the US and the European fans of this game ;). Indeed this game kicks as and in my opinion Diablo 3 can't beat Hellgate in any way. Hellgate is definitely an awesome game!
CORE commented on Hellgate: Tokyo
Nov 17,2009 10:46 am PT

the only reason that its similar to perfect world is because its the same graphic engine. i love this graphic engine because you don't need a high tech alien computer to function the game with amazing visuals! anyway, the ancient civilazations concept is original and cool. i can't wait to try this game!)
Meh commented on Project EM
Nov 16,2009 00:20 pm PT

Is like a mix of of western and chinese fantasy with no class or lvl I deffeintly try it!
Jimmy commented on We Online
Nov 6,2009 9:23 am PT

awsome i wish they talked a bit about the nice graphic pics if the online parts of the game run smoothly online then all shall be great..... altho i hope they use way better and faster servers then what they now call classic game online servers >.>
Jimmy commented on StarCraft II
Nov 5,2009 11:43 am PT

its really a great game with its own story and history(there were different Allods games for like, 10 years?) and though it really resembles wow in its design and graphic it surely rivals it
MMOsite Player commented on Allods Online
Nov 4,2009 10:27 am PT