Features


Introduction of Interface:

A) System Window:

You can change your game and interface setting through the System Window, click on the "System" icon in the shortcut icon column or press < F2> to access into the setting window, which indicates the music, sound effect, screen, window mode, shortcut key and other setting selections.

B) Character Equipment Window:

Click the shortcut picture icon of "Character" which shows on the bottom of the screen or click shortcut key < F3>, to enter or exit the Character equipment window. Click the 3 buttons on the top of equipment window to check the character equipment, character stats and messages of Living Skill.

i. Character Equipment

Right click on the equipments in your inventory or using the shortcut key to operate the "dressing" function:
Innerwear: Equipment that consists of magic element. Click on the "Inner wear" button and you will be able to insert 7 kinds of equipment such as Headgear, Armor, Weapon, Boot, Waist and belt into the character`s item slots on the left side .
Outerwear: Normal equipment for decoration purpose which is not consists of any element, click on "Outerwear" button to put on head band, Top Outfit, or Low Outfit into the character`s item slots on the left side .
Secret Scroll: Equip on character to learn the new skill or upgrade the specific skill.
Character's Stats: The numbers in the Stat slot indicates the stat points available, character will be able to increases 5 basics stat such as Strength, Force, Tenacity, Agility and Observation.

C) Skill Window:

Click on "Skill" icon in the shortcut window or pressing < F5> to call out the "Sect`s Skill" interface which indicates the current skills and Living skills that player has learned.

i. There are 2 buttons which is the Sect`s Skills and Living Skills located at the upper left of the Skill Window.

ii. The Skill Window indicates the Sect's Skills Tree of the Sect you have joined. The Sect's Skills Tree will indicate all the Skills which you could learn.

iii. The Living Skill Interface indicates the Living Skill that you have learned. Click on any Living skill icon to create a new Living Item. Please be noticed that every single item will also increase the weight.

iv. There is a skill setting column available at the bottom-right of the screen. After setting, player can assign the skill by clicking left or right key on the mouse. Click on the skill setting column to call out the function and selection table of skill, move the mouse cursor to the skill and set the fast key for the selected skills using and key on the keyboard.

v. Open the skill window, drag the initiative type of skill to the shortcut window which located at the bottom of the screen and switch the skills as right-click skills at here.

D) Party management window

Click on the "Party" icon at the shortcut window or press fast key < P> to call out the window of party management.

i. Method:
In the condition of player not belong to any party, right-click on the player you prefer and then choose "party" to set up a party (at the time the player chosen by you will receive invitation from you); or click on the "party set up" button at "party management window" to set up a party. Maximum 8 members for each party.

ii. Functions:
There are "invite", "Expel", "Leader transfer", "Refresh member list" and "Dismiss".

iii. Manage:
Only leader of the party is allowed to use the functions such as "expel", "transfer" and "dismiss".

iv. Display of HP Bar:
After formed up a party, HP bars and avatars of party members will be shown on the left of the screen.

v. Experiences Obtained:
After built up a party, player may obtain more EXP points from the last hit when defeated monsters in game, at the same time you will contribute certain amount of EXP for your party member.

vi. Item Allocation:
Leader of party can set the allocation method of items that dropped by monsters for the party members. Methods such as Item taken by individual`, "free to loot", "Item taken by turns" and "allocated by leader" provided in game.

vii. Party Channel:
Members of same party are able to chat in Party channel.

viii. Leave the party:
Player can choose "leave" button to leave the party anytime; in case player is the leader, press "dismiss" to dismiss the party.

E) Trading Window:

Click the "Trade" icon at the shortcut window or select a player, press Ctrl + right-click on mouse to execute the trading process.

i. Confirm the object of trading:
Select a player and press Ctrl + right-click on mouse to call out the interactive trading window. Select "trade" in the window, the "trading window" and inventory window will appear; players can start trading now.

ii. Trading items:
Drag the item you wish to trade from inventory window and drop it into the trading window or clicking the currency column and enter the amount money you wish to trade.

iii. Locked confirmation:
After confirmed the items or amount money, both parties should click on the lock button before click on the "confirm" button.

iv. Trading complete:
After both parties clicked on the confirm button, the trading process will complete and items or money will put in to the inventory of both parties respectively.

• Basic Requirement of JX 2 Online:

CPU: Pentium III 500 and above and other compatible systems

Disc Space: At least 500MB and above free space

Operating System: Microsoft Window 98/2000/XP

Memory: At least 128MB RAM and above

Display Card: Supports DirectX and above with 16MB 3D acceleration and 100% system compatibility

Sound Card: Supports DirectX 9 and above with 100% system compatibility

Controls: Keyboard/Mouse

Internet Capabilities: ADSL or Cable Modem

Version/Function/Purpose: English/Edutainment Software

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I tested it, really looks like Dynasty Warriors, that's a good point, but apart from this, I don't know if it was just me (and I hope), I had heavy sound problems, and a permanent lag, for an action oriented game it's a big problem X3 Since it's a short CBT, I'll come back later, maybe the experience will be better, it has potential (if you like dumb and repetitive action like in DW of course, and I love that :D )
Belmont1 commented on Warriors of the 3 Kingdoms
Oct 28,2009 5:06 am PT

interesting.MIGHT be the crusader or warrior since there is no duel blading class (considering if one of the classes gets the ability too)
Scyth commented on AIKA
Oct 26,2009 1:34 pm PT

Hmm, all The Classes Average, And Balance Out Later On Around lvl 40+, You Were Facing Clerics, VS A Glad At Like lvl 15 lol. It's An Unfair Match Until The Gladiator Gets His Skill Where The Entanglement, And Other Spells Do Nothing To Him For 30 Seconds. But You're Right, Some Classes Are A Lil More Difficult To Fight Then others, At First.
Humor commented on Aion
Oct 25,2009 11:57 pm PT

I've played Savage 2 for a few months now, and I gotta say its quite good. I always discribed it more as a mix between TFT and WC3, but your description works too. If you're like me and like a good fps style game but have grown tired of the same old shotters out there, Savage 2 will offer you a refreshing spin with its melee oriented gameplay. Open minds and patience when you 1st get into it though, this game doesn't cater to noob gamers. Once you learn where to spend your skill points, the controls, items, and the melee aiming down this game owns!
Tekhaze commented on Savage 2 Review
Oct 23,2009 4:07 pm PT

asian style diablo like? hope its not.
3ndrancE commented on Dragon Excalibur
Oct 17,2009 3:27 am PT

3rd scream I love what I see...
aisu commented on LOCO
Oct 16,2009 1:15 pm PT

cool, gpotato is publishing all the future-best-selling titles including AIKA online, Allods online and now IRIS online!! i cant wait to play all of these !!
gulen commented on Iris Online
Oct 12,2009 9:41 am PT