Game Intro


London, 2038.

According to legend, when the ravens depart the Tower of London, it will crumble to rubble and disaster will befall England. As man became more dependent on science, believing only in what he could define or create, ancient knowledge and rituals were lost to the antiquity of time. Prophecies that had stood as warning for untold generations were seen as archaic folly or ignorant superstition; so when the harbingers of evil began to manifest, few saw and fewer believed.

When the demons finally came, there was little that stood in their way.

Emerging from the swirling chaotic Hellgate, they overwhelmed humanity?s defenses quickly and systematically. Even the nuclear and biological weaponry employed by a few desperate nations did little more than slow the apocalypse. The nature of the demons? attack presented little in the way of strategic military targets to the generals of mankind?s armies. With no obvious headquarters to bombard, visible supply lines to cut, or known leaders to assassinate, the usual tactics of war were useless.

Only those that still practiced the holy, ancient, and arcane rights could stand against the dark invaders, using weapons and spells forged in the traditions of their forefathers. Their successes were scattered, and the leaders of the great military forces could neither understand nor accept their strange ways. This mystical resistance drew the immediate attention of the immensely powerful creatures, seemingly immune to the weapons of mankind. Soon, those that had preserved the knowledge of how to combat the demons shifted their focus from driving them back into the twisting nether to saving as many of their fellow humans as they could. They retreated to the relative sanctuary of the London Underground, a haven whose construction they had orchestrated decades before.

Now, the once great city lies in ruins. A massive, sinister gash in the fabric of our reality swirls and churns, dominating the horizon as it blends into a permanently darkened sky. The Invasion, the unspeakable cataclysm that befell London, eventually engulfed humanity. The powerful nations of man were eradicated, and the decades-long process called The Burn - the transformation of our world into theirs - had begun.

But mankind is a race of survivors. Men and women hide in the shadows of their former dominance, struggling to survive, yearning to strike back at their conquerors. These survivors banded together, and they are learning.

Learning how to travel undetected.

Learning how to forge weapons capable of piercing unfathomable defenses.

Learning how to harness the forgotten and arcane powers of magic.

Learning how to kill demons and close the Hellgate...

Locations

The setting is London, 2038. The city is in ruins, but remains unmistakable. Rubble litters the streets and the buildings that once stood proud in the skyline are now vacant, shadowed hulks burning with eternal hellfire. What’s left of the once-great city now serves as the arena for the great battles that pit the human resistance against their demonic enemy. From the Temple Church on the banks of the Thames to abandoned and secured Underground stations, this international metropolis is now ground zero in the fight to save humanity.

The City

The City: London, as it was, is no more. Now, the once great city lies in ruins. A massive, sinister gash in the fabric of our reality swirls and churns, dominating the horizon as it blends into a permanently darkened sky.

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The Tubes

The Tubes: The miles of track and supporting infrastructure that makes up the London Underground Transport system has survived the demonic Invasion fairly well...

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Underneath London

Underneath London: In addition to the Underground tubes, London is crisscrossed with an endless array of other subterranean tunnels...

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Underground Stations

Underground Stations: The first section of the London Underground was opened on January 10th, 1863. It was built from then on in great part by the Freemasons...

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I tested it, really looks like Dynasty Warriors, that's a good point, but apart from this, I don't know if it was just me (and I hope), I had heavy sound problems, and a permanent lag, for an action oriented game it's a big problem X3 Since it's a short CBT, I'll come back later, maybe the experience will be better, it has potential (if you like dumb and repetitive action like in DW of course, and I love that :D )
Belmont1 commented on Warriors of the 3 Kingdoms
Oct 28,2009 5:06 am PT

interesting.MIGHT be the crusader or warrior since there is no duel blading class (considering if one of the classes gets the ability too)
Scyth commented on AIKA
Oct 26,2009 1:34 pm PT

Hmm, all The Classes Average, And Balance Out Later On Around lvl 40+, You Were Facing Clerics, VS A Glad At Like lvl 15 lol. It's An Unfair Match Until The Gladiator Gets His Skill Where The Entanglement, And Other Spells Do Nothing To Him For 30 Seconds. But You're Right, Some Classes Are A Lil More Difficult To Fight Then others, At First.
Humor commented on Aion
Oct 25,2009 11:57 pm PT

I've played Savage 2 for a few months now, and I gotta say its quite good. I always discribed it more as a mix between TFT and WC3, but your description works too. If you're like me and like a good fps style game but have grown tired of the same old shotters out there, Savage 2 will offer you a refreshing spin with its melee oriented gameplay. Open minds and patience when you 1st get into it though, this game doesn't cater to noob gamers. Once you learn where to spend your skill points, the controls, items, and the melee aiming down this game owns!
Tekhaze commented on Savage 2 Review
Oct 23,2009 4:07 pm PT

asian style diablo like? hope its not.
3ndrancE commented on Dragon Excalibur
Oct 17,2009 3:27 am PT

3rd scream I love what I see...
aisu commented on LOCO
Oct 16,2009 1:15 pm PT

cool, gpotato is publishing all the future-best-selling titles including AIKA online, Allods online and now IRIS online!! i cant wait to play all of these !!
gulen commented on Iris Online
Oct 12,2009 9:41 am PT