Tethered to a solitary pier, far from the watchful eyes of the Knights of the Barracuda, rests a towering galleon registered with Mealvaan's Gate as a trade vessel hailing from foreign waters. The fact that it is, in actuality, a battle–scarred warship captained by the undisputed lord of the region's underworld, One–eyed Hyllfyr, is one of the city–state's worst–kept secrets. Serving as a gathering place for brigands, cut–throats, assassins, petty thieves, and the purveyors of sundry other breeds of villainy, the ship's captain has branded her the "Marauders' Guild", and it is here that the city–state's many pirate crews find new recruits to join their ranks... as well as a few wide–eyed adventurers from whom to suck the marrow.
Carvallain de Gorgagne, Captain of the Misery, and leader of the Krakcn's Arms
"When choosing a weapon, there are those who would turn their noses up at the axe, believing it too brutish for their delicate sensibilities. Pah! I say to them. I've never known a cloven head to complain."
For centuries, casting nets has been the favorite method of catching fish in the seas off Vylbrand. Because of this, those who work the nets to make a living have come to be called "pullers", and over the years, several independent crews of pullers have united to form small businesses of their own. These businesses can all be found in a district of Limsa Lominsa known as Fisherman's Bottom. One of the largest organizations based there, Wawalago's Pullers—whose activities include everything from the buying and selling of fish, bait, and tackle, to the maintenance of the local fisheries (the Barrel), and the upkeep of the area's several lighthouses—has taken the name of "Fishermen's Guild", with the laudable aim of offering instruction to aspiring fishermen and women.
Wawalago Momolago, Founder of Wawalago's Pullers
"O what will it be, served up by the sea When I cast out the net (hat my ma made me? Though the knots that she knit Arc too big for the fish I'd wager they'd catch me a fine lady!"
The Drowning Wench
Once a run–down alehouse frequented by sailors, thieves and worse, the Drowning Wench underwent a defining change when pub proprietor and former sellsword Baderon Tenfingers declared the bar and the inn above it the Adventurers' Guild. While still a popular venue for a pirate to drink away his ill–gotten gains, the majority of the pub's custom now consists of eager adventurers fresh off the ferries, seeking the quickest path to fame and fortune.
Drowning Wench Proprietor, Badcron Tcnfingcrs
Naldiq & Vymelli's
Founded by legendary cannonwright Theor Naldiq and renowned shipwright Bryce Vymelli, this well–respected establishment's forges have provided the steel plating and weaponry of nearly every ship to have braved the Navigator's briny demesne. However, the recent upturn in adventurer activity has led the company to expand their repertoire to include basic blades and armor, and latterly to open their doors to aspiring crafters through the creation of both a Blacksmiths' and an Armorers' Guild.
Korgemaster H'naanza Esi
"Your body is no different from a ship. Ic is a vessel, and your soul the captain. The captain must know her vessel if she is to provide it with ample protection."
Official headquarters for Limsa Lominsa's Knights of the Barracuda, the Coral Tower provides everything necessary for an officer to hone his skills while preparing for his next assignment, from a spacious firing range, to a fully–equipped barracks where weapons can be cleaned and repaired. In an attempt to assist the Thalassocratic Navy's recruitment of skilled marksmen, and prevent those with promise from being beguiled into joining a pirate crew, the city–state has loosened enlistment regulations and opened the facilities' doors to almost anyone, using the name Musketeers' Guild to entice willing youths.
Knights of the Barracuda,Commodore Rcyncr Hansrcd
"The man who wields a musket is only half the man who wields a blade? Hah! So says the man with a bullet in his belly."
The Bismarck—forever titillating the tongues of travelers, and assuaging the appetites of adventurers—where gourmands from around the globe gather to dine on delectable dishes, to sup on sumptuous soups, to indulge their innermost cravings.
Pass through the gates of Eorzea's premiere culinary establishment and be greeted with a bountiful array of exotic delights from beyond the boundless seas. Watch and be amazed as grand battles unfold in the kitchens over fire and flame, pitting experienced masters against budding young chefs, eager to divest their mentors of their most secret recipes. Give in to the forbidden desires of your polished palate and join our goodly guild to begin the climb up gilded steps to gustatory greatness!
Culinarians' Guild Guildmaster. Lyngsath Doesfalksyn
"Want a place in our cook'ouse, now do ye? Then first prove ye can not only taste with yer yapper, but with yer eyes, yer ears, an' yer ‘cart!