Basic Info

Escalation-Online is to be a modern-day progressive story, which allows you to choose through your actions just how deep into the environment you get. The progressive storyline means things may not always be the same around you, as it is not just the player we intend to breathe life into, but the world itself too.





Feature FAQ Overview

Feature

•Escalation-Online has sought to be different from the start of Production. Players will be of the Human race when starting out,having the choice between Male and Female types. The Player will be fully customizable with adjustments such as: Height Weight Skin tone and a multitude of more detailed changes to allow Players to take on their own persona within the World whatever that may be, even if it contradicts the very things that make us Human...


Escalation will operate on a free-to-play and a premium account system. Both accounts will allow an equal game play of Escalation, however the premium account will allow you to access a more diverse version of Escalation. This will include, but not limited to: # More vehicles # More furniture # More actions #

The storyline£º

•The storyline of Escalation-Online is as developed as you are prepared to go into...

Escalation-Online is to be a modern-day progressive story, which allows you to choose through your actions just how deep into the environment you get. The progressive storyline means things may not always be the same around you, as it is not just the player we intend to breathe life into, but the world itself too.

The UK is in a state of division across three main ideas of thought, those who want Government, those who want complete freedom and those who could not care either way just living their own path. Within these ideas of thoughts you have further divisions such as, those who are lawful, those who prefer criminal acts and once again those who could not care less to be 'classed' and so on and so on, until you end up with a world of groups within groups of groups.

There is no right choice, there is no true ideal, for the time being there is only survival long enough to establish yourself to hold such values, will you escalate to the next level?

• No 'levelling' system, we tire of the 'point' distribution system seen in so many games and instead are developing as 'learn as you train' system, details of which will be developed further over time.

• Progressive world environment, as the game goes on, things the players do CAN and WILL change the situation around them, no more spawn camping of 'monsters' so to speak.

• Diverse gameplay, offering something for everyone from the combat down to the crafting system we are prepared to go that extra mile to make all aspects as fun and intense as possible.

• Since it is still early stages however, some features will not be publically tested for a few versions to come, but we are making steady progress towards those goals.

Recommended Specifications:

•Window 98/ME/2000/XP

• Pentium III (or equivalent) or better

•128 MB RAM or better

• Direct 3D compatible video card

• DirectX compatible sound device

• Latest version of DirectX


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