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D.O.Online Story

The beginning…

At the end of 19th century at a Chinese antique store in ChinaTown, San Francisco, a boy was playing an old casket named ‘Karma’ and as he opened the door to the ancient Chinese style house inside the box, he falls into ‘Karma’. As he wakes up, he finds himself in a Chinese house inside the box and he opens the door to the outside to find out that the ancient Chinese continent is in front of his eyes.

Before the history of China even began, there were enormous forces that conquered the entire continent, called Lawful, Chaotic, and Evil Faction by people.

Nobody knows how it started, but they were fighting each other until only one group remained, and this war is the ‘Thousand Year War of the Continent’. Nobody could predict for sure who would become the last standing group.

However, a small incident happens at the Five Mountain Range located on the edge of Middle Earth that puts the end to this war. Lawful Faction, once with powerful influence over the whole continent, starts to crumble under the effect of Chaotic Faction’s occult artifact, named ‘The Ark of Heaven’, and Chaotic Faction who secretly applauded the befall of Jung Faction grabs hands with Lawful Faction, as they find themselves in uncertain position with their weapons lowered once pointed at the other.

The overlords of Lawful and Chaotic Faction immediately deploys carefully selected 8 promising next-generation martial artists in order to seal the ‘the Ark of Heaven’ at the Sun Temple which is one of 4 primary bases of Evil Faction.

There was a Follower of Tao who was leading this party of 8 to the Five Mountain Range, who was known as Tutor of Five Elements. As they were in the process of sealing after getting rid of the combat masters of Evil Faction who were protecting the ‘The Ark of Heaven’ at the Sun Temple, they get themselves drawn inside of the “The Ark of Heaven” instead. And inside of Karma, he finds out the astonishing fact that Bak Rang, a central figure in Evil Faction who controlled the “The Ark of Heaven” in the background discovered the existence of 108 mystical artifacts, or Karmas that ruled the Continent. In other words, a single person who possesses all the 108 Karmas can rule or destroy the Continent single-handedly.

About Karma

Karma is the one and whole

In the world of ‘d.o’, Karma holds a very important meaning. The gaming world created by ‘d.o’ has the age of the Continent before the history of China began as its background.

The feud to rule the Continent among different forces contained in itself the existence of the absolute power that can guarantee the domination of the continents, and this power is ‘Karma’.

Karma is divided into 108 pieces and scattered over the continent, the continent and they took the shapes various objects such as that of an animal, a weapon, casket, or a common object. When all the pieces are collected to form a single being, Karma shows its enormous power. Even though each one of these pieces are called Karma, the union of all the 108 pieces are also called Karma as well.

Of these 108 Karmas, there is a single Karma that has the power to call all the other 107 pieces to integrate them into the absolute power, which is called ‘d.o’. In other words, ‘d.o’ is one of the 108 Karma pieces and the Karma of all Karmas, and also the title of the game.

As 108 Karmas were scattered all around the Continent, the age of the Continent has fallen and the history of China has begun.

As time goes by, Karma spreads out of China to all corners of the globe, and one of them shows itself in the 19th century San Francisco.

The Karma that appeared in San Francisco took the shape of casket, and as the boy who touched it gets absorbed the age of the Continent reappears through ‘d.o’.

Spectacular game composed of 108 Karmas

The Karmas create d.o’s unique worldview composed of the oriental background suited to the main theme of ‘martial arts’, and adventures/mysterious experiences heroes or heroines go through to become the leader of the world.

The Karma is another unique world in d.o, making users feel that there is another game within the main d.o game.

The Karma is extended through upgrade, a key factor enabling users to undergo new experiences and fun.

The Meaning of Karma

The people who were assimilated into Karma don’t look any different from the ordinary people, except one characteristic. They are all descendants of the Continent who cannot forget the memories of the age they once existed and instead holds them in a corner of their spirits.

This is the agony the descendants of the Continent holds to them, and as the agony remains strongly, the descendants of the Continent goes on living with the Karma of having to go back to the Continent.

The agony imprints the traces of the Continent on the spirit and those spirits with these traces are recognized by Karma who absorbs these descendants of the Continent into their world.

You now enter Karma to walk the path of risk-taker to break out of the Karma of the Continent or go back to the person you once were in the ancient world of the Continent to become one of the overlords of Lawful, Chaotic, Evil Faction, or even the master of the Continent.
Karma is one and the whole. Because ‘d.o’ is one of the Karma, 108 Karmas holds a single united view of the world.

As explained above, Karma is the destiny of the spirits who has the Karma of the agony the people of the Continent exhibit, and Karma that players meet inside the game takes a more concrete form.
In the ordinary online games, the game is composed of many different maps, and the game is played with 1 week at the least and even some months on a single map. However in ‘d.o’, the gaming world unfolds in units Karma rather than a map. In a single map, there can be one or more Karmas and as the user moves around the map, the player experiences a new area that gives wholly different expression than the one he just passed by. In other words, the concept of Karma holds a broader meaning than the maps in the conventional online games in which a map is just a simple landscape whereas Karma is a world with its own new order.

Karma is the gaming world that depicts the depth of oriental chivalry world, possible only by ‘d.o’ cannot be expressed in just one view, in that there are Karma where there are two moons in the sky, Karma where only the night exists year-long filled with monsters, Karma whose only entry point is through

 

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