Basic Info

MMORPG & RTS combined together
The growth of your own character and the strategic battles are gathered in one game The character that you created rules the world of D.A.L.

Casual strategic simulation game for everyone!
Strategic simulation game is no more difficult to play. In D.A.L, you can enjoy everything the game providing with only casual operation.


Feature Character Story Map

Game Maps


The Frontier

The Light Minions' base is at the northeast of the map and Dark Minions' base is at the southwest of the map. There are three roots to reach enemy base. There are NPC monsters around the rest of the map area. Since it is possible to attack the enemy base through 3 roots, you can deceive the enemies by separately raiding through different roots or it is also possible to raid the base all together through a single root.



First Blood


The base locations are the same with 'the Frontier' map. There are 3 roots to the enemy base. You will encounter strong NPC monsters at the southeast and northwest. By defeating these monsters, you can gain high experience points to level up faster, which will give you opportunities for a speedy raid to the enemy base. After a set amount of time, a very strong NPC called 'a fugitive' will appear on the center of the map. You can use him as a decoy to distract enemies or defeat him to obtain a unique item, which will be a big plus for your raid opportunity.


Bridgehead

There is the main camp of the darkness at the 7 o'clock direction on the map and the camp of light at the 11 o'clock direction, and next to the each camp, there are subsidiary camps. The left indicates the shortest line to the main camp and the path on the right side indicates the detouring route toward the main camp, which allows to attack of both main and subsidiary camps. Also there is a portal gate in the far right side which moves the characters to subsidiary camps of each troop. And you can work out a strategy using this gate. It is impossible to get the creative stone in this map, thus, it is necessary to acquire the creative stone from the neutral monsters that exist in the central areas (3 places) or at the center where the army of the light and darkness meet.


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