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Basic Info
MMORPG
& RTS combined together
The growth of your own character and
the strategic battles are gathered
in one game The character that you
created rules the world of D.A.L.
Casual strategic simulation
game for everyone!
Strategic simulation game is no more
difficult to play. In D.A.L, you can
enjoy everything the game providing
with only casual operation.
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Game Maps
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The
Frontier
The Light Minions' base is at the northeast
of the map and Dark Minions' base is
at the southwest of the map. There are
three roots to reach enemy base. There
are NPC monsters around the rest of
the map area. Since it is possible to
attack the enemy base through 3 roots,
you can deceive the enemies by separately
raiding through different roots or it
is also possible to raid the base all
together through a single root. |
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First Blood
The base locations are the same with
'the Frontier' map. There are
3 roots to the enemy base. You will
encounter strong NPC monsters at the
southeast and northwest. By defeating
these monsters, you can gain high experience
points to level up faster, which will
give you opportunities for a speedy
raid to the enemy base. After a set
amount of time, a very strong NPC called
'a fugitive' will appear on the
center of the map. You can use him as
a decoy to distract enemies or defeat
him to obtain a unique item, which will
be a big plus for your raid opportunity. |
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Bridgehead
There is the main camp of the darkness
at the 7 o'clock direction on the map
and the camp of light at the 11 o'clock
direction, and next to the each camp,
there are subsidiary camps. The left
indicates the shortest line to the main
camp and the path on the right side
indicates the detouring route toward
the main camp, which allows to attack
of both main and subsidiary camps. Also
there is a portal gate in the far right
side which moves the characters to subsidiary
camps of each troop. And you can work
out a strategy using this gate. It is
impossible to get the creative stone
in this map, thus, it is necessary to
acquire the creative stone from the
neutral monsters that exist in the central
areas (3 places) or at the center where
the army of the light and darkness meet. |
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