Characters


Priest: Ishuma, the Priest of Corum (Human)
 

01. The Priest's Origin

His holy power seals the power of magic, releases curses, increases the power of other characters and it can also destroy the power of a curse. He also has some descent combat skills. The holy vessel division that put him on the crystal recovery mission believes that he is Mareut Sao Saint. He was the one who people predicted would come back at the end of the second century. Ishuma has the initials "MA" carved into his back which can mean Maitreya (or Mahavira), but it can also be Mahakala. "Kala" means death and he is also the god of great destruction that can bring the world to an end.

02. The Priest's Skills

The source of the priest's power is the infinite religious power that comes from Gaia. He usually plays the role of assisting other classes through the power of divine protection, but he can also protect himself because he has the third strongest physical combat strength falling behind the fighter and the ranger. For the priest's divine skills, there are many abilities that become activated once they have been selected, which means that most divine skills do not use any skill points (SP). Because of this, if there is a priest who is not determined to train for the skills of other classes, not many bonus points will need to be distributed into INT. Due to the characteristics of this class, the effects of divine protection are strongest because the connection with Gaia is very strong and the friendship level with Gaia rapidly increases. The divine protection of Gaia approaches slowly but irresistibly.

The divine active skill does not use SP but the overdrive of the divine system uses it just like skills of other classes. The priest will probably be a character that requires a lot of thinking as to how he should be raised. The divine skill of the Priest has the power to increase valuable buffs that are important in combat such as recovery, protection, offensive and defensive power, offensive success ratio, and evasion ratio. These benefits make the Priest essential to any party. The overdrive skill of the Priest has the power of sealing a monster's power or the magical power of other characters. He is very effective in locking core members of the opposing faction's fighters during party wars or guild wars. The power of the Priest's magic attack cancellation through absolute magic defense is extremely effective against the Sorceress who relies mostly on skills.

Basic Stats - EGO 10 STR 20 DEX 15 INT 20 VIT 20
Divine, the source of force - Uses various assisting skills with the power of Gaia. There are many skills that can be activated once selected.Divine skills usually do not use any SP points



Ranger: Celci, the Ranger of Robentia (Lone-Elf)
 

01 The Ranger's Origin
This is the ranger who was trained by the Keletic of Robentia. The Lone-Elf race was born through the racial mixture of the Lones and the Elves in Robentia at a time when marriage among different races were strictly prohibited. Because of this, the Elves were driven out to the land of Corum. Now, after 600 years, the ranger is the only female left among the Lone-Elves. She developed the ability to channel Chakra (energy). The ranger is not only skilled at fighting, but she also excelled at human skills (tracking, concealment, poisoning, assassination, etc.) which require the use of Chakra.

Chakra is not only a force for human skills but it is also the origin of her physical force. The strength of Chakra can be demonstrated when fighting against many enemies and a small number of strong enemies. The only drawback is that she does not have a lot of stamina because she loses power as she uses her Chakra. Her will to search for the crystals is to follow the will of the Keletic, her father and teacher.

02 The Ranger's Skills
The ranger has the highest offensive accuracy and evasion skills of any class. She has high physical offensive and defensive power and skills that require the use of Chakra. The series of skills that use Chakra are mainly ninja skills such as concealment and poisoning. Also mimicking the skills of other classes is one of the ranger's specialties. Chakra is the origin of the ranger~Rs force. The force of Chakra is released when the Kundalinis in a human's body are opened. The ranger uses powerful skills through the force of this Chakra. The amount of Chakra affects the use of the skill and it also determines the physical offensive and defensive power. This means that physical offensive and defensive power increases when there is more Chakra and physical offensive and defensive power decreases when Chakra runs out. Defensive power and HP is lower than a fighters but offensive power exceeds that of the fighter when there is a large amount of Chakra.

Basic Stats - EGO 20 STR 15 DEX 25 INT 10 VIT 15
Chakra, the origin of force - The hunter uses the skill of channeling Chakra. The Chakra skills are mainly ninja skills such as concealment and poisoning. The amount of Chakra affects the use of skills and also the physical offensive and defensive power.


Sorceress: Ella, the Wizard of Evia
 

01 The Sorceress' Origin

Dynamis are the only ones in Evia who know about both faces of good and evil. They patrol the skies of Evia to look out for Darthted intrusions and they command in the front lines during battles against Darthted. The source of her force is Mana. This force comes from controlling and exploding Mana mixed with nature. It is suitable for fighting against a large number of enemies at once. She is not suitable for fighting against a small number of fast and strong enemies because there is a delay (cooldown) once a spell is cast. Darthted will forever be an enemy to her because she has been fighting against them for the longest time and she will continue to do so.

02 The Sorceress' Skills

The Sorceress' force of Mana comes from nature and it can do damage to numerous enemies. The stronger the spell, the longer the casting and cooldown time will be. It is important that there is somebody there to protect the Sorceress during her casting time. A high-level Sorceress can protect herself against many enemies because she has the ability to cast many different spells simultaneously. This means she can fight against enemies using her faster casting low-level spells while she chants for a strong spell. When many spells are cast at once, the power of Mana drains at a faster rate. The power of Mana for the Sorceress recovers over time and the recovery speed can be faster based on the items or skills that are used. Mana regeneration can be slower due to curses.

Basic Stats - EGO 25 STR 10 DEX 5 INT 35 VIT 10
Mana, the source of force - Uses the power of the element from nature. By using the power of Mana, strong offensive moves can be made to a numerous enemies simultaneously.The stronger the spell, the longer the casting time and cooldown time will be. Mana recovers as time goes by.


Priest: Ishuma, the Priest of Corum (Human)
 

01. The Priest's Origin

His holy power seals the power of magic, releases curses, increases the power of other characters and it can also destroy the power of a curse. He also has some descent combat skills. The holy vessel division that put him on the crystal recovery mission believes that he is Mareut Sao Saint. He was the one who people predicted would come back at the end of the second century. Ishuma has the initials "MA" carved into his back which can mean Maitreya (or Mahavira), but it can also be Mahakala. "Kala" means death and he is also the god of great destruction that can bring the world to an end.

02. The Priest's Skills

The source of the priest's power is the infinite religious power that comes from Gaia. He usually plays the role of assisting other classes through the power of divine protection, but he can also protect himself because he has the third strongest physical combat strength falling behind the fighter and the ranger. For the priest's divine skills, there are many abilities that become activated once they have been selected, which means that most divine skills do not use any skill points (SP). Because of this, if there is a priest who is not determined to train for the skills of other classes, not many bonus points will need to be distributed into INT. Due to the characteristics of this class, the effects of divine protection are strongest because the connection with Gaia is very strong and the friendship level with Gaia rapidly increases. The divine protection of Gaia approaches slowly but irresistibly.
The divine active skill does not use SP but the overdrive of the divine system uses it just like skills of other classes. The priest will probably be a character that requires a lot of thinking as to how he should be raised. The divine skill of the Priest has the power to increase valuable buffs that are important in combat such as recovery, protection, offensive and defensive power, offensive success ratio, and evasion ratio. These benefits make the Priest essential to any party. The overdrive skill of the Priest has the power of sealing a monster's power or the magical power of other characters. He is very effective in locking core members of the opposing faction's fighters during party wars or guild wars. The power of the Priest's magic attack cancellation through absolute magic defense is extremely effective against the Sorceress who relies mostly on skills.

Basic Stats - EGO 10 STR 20 DEX 15 INT 20 VIT 20
Divine, the source of force - Uses various assisting skills with the power of Gaia. There are many skills that can be activated once selected.Divine skills usually do not use any SP points.


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lol...i hope pvp will be epic... it would be cool to see body parts being blown to bits.... i was just wondering...will Fallout have a Mage/Priest type class??? lol..as far as i remember...nobody uses magic in fallout..coz everyone in Fallout uses guns and melee only....
x commented on Fallout MMO
Nov 18,2009 6:10 pm PT

this game is going to be HUGE when its released
CORE commented on Blade and Soul
Nov 18,2009 7:50 am PT

However, the next few weeks will be very interesting for the US and the European fans of this game ;). Indeed this game kicks as and in my opinion Diablo 3 can't beat Hellgate in any way. Hellgate is definitely an awesome game!
CORE commented on Hellgate: Tokyo
Nov 17,2009 10:46 am PT

the only reason that its similar to perfect world is because its the same graphic engine. i love this graphic engine because you don't need a high tech alien computer to function the game with amazing visuals! anyway, the ancient civilazations concept is original and cool. i can't wait to try this game!)
Meh commented on Project EM
Nov 16,2009 00:20 pm PT

Is like a mix of of western and chinese fantasy with no class or lvl I deffeintly try it!
Jimmy commented on We Online
Nov 6,2009 9:23 am PT

awsome i wish they talked a bit about the nice graphic pics if the online parts of the game run smoothly online then all shall be great..... altho i hope they use way better and faster servers then what they now call classic game online servers >.>
Jimmy commented on StarCraft II
Nov 5,2009 11:43 am PT

its really a great game with its own story and history(there were different Allods games for like, 10 years?) and though it really resembles wow in its design and graphic it surely rivals it
MMOsite Player commented on Allods Online
Nov 4,2009 10:27 am PT