|QUOTE||Everything is possible… for a price.|
A Freelance Fixer, Vonak will deliver your mail or assassinate your enemies… for a fee. While no job is too small, he tends to settle differences between independent parties and acts as an intermediary measure for disagreements within the Reclamation Fleets... somewhat outside the confines of the law. Though rumor has it he was once a hitman for a mysterious organization, he refuses to devulge information about his past, and won’t confirm or deny anything. He boarded the Dredgion to deliver a capsule, and didn’t plan to stay. Vonak was apprehended upon trying to leave the Dredgion, and was given an option by Imadath--Work as a Master, or be imprisoned for his unlawful activities. While Vonak agreed to assist the Masters, he still carries out jobs on the side, going mostly unnoticed or overlooked by authorities due to his new Master status.
[Effect] Unleashes a barrage of bullets in front of Vonak [Stance Change] Rapidly fires both guns in a line directly ahead of Vonak. Swapping to this stance resets overheat.
[Effect] Fires a wide arc of shots that strikes multiple targets. [Stance Change] Fires bullets in a cone that gradually widens and narrows over time. Swapping to this stance resets overheat.
[Effect] Vonak fires a slew of bullets that follow a curved trajectory. [Stance Change] Fires curved shots that twist through the air. Swapping to this stance resets overheat.
[Effect] Fires a burst of shots that knocks targets back. [Stance Change] Slowly fires powerful bursts that knock enemies back. Swapping to this stance resets overheat.
HAIL OF BULLETS
Vonak jumps into the air and sprays bullets in an area under him. Vonak is able to move and is immune to enemy attacks while Hail of Bullets is active.
[Firing Stance] Using skills changes Vonak's stance and ammunition, transforming his weapon attack method. Changing firing stances resets Vonak's overheat gauge. [Stance Dance] Repeatedly changing stances within a short period of time gives stacking bonuses, up to 3 times. Each stance change increases MP cost. (new paragraph)-Stage 1: +20% movespeed. (new paragraph)-Stage 2: +50% weapon projectile speed. (new paragraph)-Stage 3: +20% weapon damage. Stance Dance buffs persist through tagging.
Slides 6.7m and knocks down enemies you collide with.
Source: Official Website