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TowerTalk Podcast Interview with Jeff Grubb
Date: 02-07-2012 Views: Comment: loading...
Wartower.de released a TowerTalk Podcast interview last week with GuildWars 2's Lore and Continuity Designer, Jeff Grubb. Guildwarsinsider.com has just posted the English transcription.

Here is part of the transcription:
Wartower: Jeff I heard you had a Nornish week in Seattle, so you should be in the mood to dig into some Norn lore!
Jeff: Yeah, in Seattle we had some major snow fall and an ice storm. Seattle’s not equipped to handle either really, so a lot of power lines came down and we spent four days in the dark.
Wartower: So you got to see what it’s like to be a Norn.
Jeff: Very much so! We even had a wood fire stove and were cooking on it.
Wartower: The Norn homeland originated in the north of Tyria, but that changed with the elder dragon Jormag. What happened?
Jeff: The elder dragons have been slowly wakening over time, and when the elder ice dragon Jormag awoke, it happened to be in the far away Norn territory of Shiverpeaks. For many years, the Norn fought Jormag as best they could (which is entirely at random). Being disorganized individualists, the Norn aren’t big on planning, which makes fighting a dragon difficult. Eventually, the Spirirts of the Wild approached one of the Norn leaders, Asgeir, and told him to take his people south, away from the dragon. Initially, this didn’t go over so well, and it wasn’t until Asgeir made himself into a hero by doing the only serious blow to Jormag that the rest of the Norn rallied under him. The tooth that Asgeir knocked from Jormag’s mouth is still held in the Norn’s new southern home, Hoelbrak, in the Great Hall. The local legend is: when someone successfuly breaks the tooth, they will take that as a sign to return to their ancestral homelands as they will be powerful enough to take on the dragon.
For the whole interview check Guildwarsinsider.com.
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Profesions: Ranger| Warrior | Elementalist | Necromancer | Guardian ![]()
Races: Overview | Human | Sylvari | Norn | Asura | Charr
Gameplay: Dynamic Event System | PvP | Healing and Death | Custom Maps | Personal Story | Leveling
Q&A: Character Design | Skills | Trading System | Mini-games | Maps and Travel | Ranger Skill/Pets | Lore | Elite Skills ![]()
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Lore: Kodan
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