Arcadia Saga: Rebuild the Utopia--10-11-2008

KeyWord: Arcadia Saga,Gonzorosso,Goldsky Digital Technology,Headlock,MMO,Pandora Saga Date: 10-11-2008 Views:
Summary: Recently Japan-based Gonzorosso released some info about Arcadia Saga, an MMORPG developed by Headlock and published by Gonzorosso#DY#s subsidiary Goldsky Digital Technology. It said that Arcadia Saga will launch closed beta in spring 2009 and officially launch in summer 2009 in Japan and the game will use "f2p + item shop" business model.
Game Title: Arcadia Saga
Genre: Fantasy
Developer: Headlock
Publisher: Goldsky Digital Technology
Status: Development
Official Site: http://arcadiasaga.com/

Recently Japan-based Gonzorosso released some info about Arcadia Saga, an MMORPG developed by Headlock and published by Gonzorosso's subsidiary Goldsky Digital Technology. It said that Arcadia Saga will launch closed beta in spring 2009 and officially launch in summer 2009 in Japan and the game will use "f2p + item shop" business model.

Video provided by video.mmosite.com


Following Pandora Saga and The Tower of Druaga: the Recovery of BABYLIM, Arcadia Saga is the third title published by Gonzorosso. Arcadia Saga not only will be published in Japan, but also other countries in Asia as well as in Europe and North America.

About Arcadia Saga

Arcadia Saga is set in the faraway future when human being falls into crisis and tries to rebuild the world into a Utopia.

The graphics are 3D rendered. The game provides production system and combat system and in addition, players can build their own house and put furniture in their house. But monsters will come and try to destroy the house, so players have to fight against the monsters to protect their house. Players will find even more fun when they build house at the place where other players believe can't.

The players will accumulate experience and knowledge during the process of building house. If their house is destroyed, they can easily rebuild their house with the experience and knowledge they accumulated in the past.

Another highlight of the housing system is that players can build their house anywhere they like, even in the wild. The advantage of building house in the wild is that when a new land is exploited, you can work with other players to construct and form a village. A village normally has higher defense than a house.

But a house involves the problem of land ownership. According to the designers, they are considering when the buildings over an area have been destroyed, other players will have the chance to obtain the ownership of that region.

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