Rusty Hearts: 1st Batch of Scene Maps Debuts -- 07-28-2008
KeyWord: Rusty Hearts,Action,Side-Scroll,WindySoft,Development Date: 07-28-2008 Views:
Summary: On July 25, 2008, Korean Windy Soft released the first batch of scene maps for its action MMORPG Rusty Hearts which is still under development. Players will explore in the game like in a real acient city and its perfect graphics and cartoon style scenes will give you a dreamlike feeling.In addition, the game features stunning skills.
Game Title: Rusty Hearts
Genre: Action Side-Scroll MMO
Developer: Stairway Games
Publisher: WindySoft
Status: Development
 

On July 25, 2008, Korean Windy Soft released the first batch of scene maps for its action MMORPG Rusty Hearts which is still under development. Players will explore in the game like in a real acient city and its perfect graphics and cartoon style scenes will give you a dreamlike feeling.In addition, the game features stunning skills. Players can present different types of actions and skills through simple control. The scene maps unveiled this time include an underground waterway, a sewage treatment plant, a banquet hall and an underground aquarium inside Curtis City. The maps will correlate with each other and form a large labyrinth. Please enjoy!

Rusty Hearts: Action Genre Arising?

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Introduction

Rusty Hearts bases on the old European city. It's an side-scroll game, and the awesome quality of screenshot will be well-matched with the manga! Players will be able to feast their eyes on the gameplay and enjoy the similar feeling like playing it on console platform when they are achieving the quests.

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    All MMOs have the same basic elements just like all fantasy books have the same basic things in them. It's just little tiny differences between one and the other so it really doesn't matter wether it's korean or what ever just play it.

    Kalkor made a comment on
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    I remember when mmorpgs were RPGS.

    I remember when the graphics were not childish.

    I remember when mmorpgs were HARD.

    I remember when mmorpgs had a STORY LINE.

    I remember when mmorpgs weren't developed by Koreans.

    I remember when the mmorpgs required more than your hand to play.(your brain was essential)

    I remember when mmorpgs were hard to be pwnd by 8 years ultra-strong-cash-equips-rich-kids.

    I remember when Gms were nice people instead hardcore-gamers.

    I remember when the games WERE GLOBAL.

    I remember when mmorpgs had a nice community and good /honorable players.

    Nagger made a comment on
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    I like S4 Leageue, its pretty fun. The Gfx aren't bad, the music is fun and energetic. However the game gives me a headache after an hour or so playing.... There is a bit of an issue as far as Lag goes. It's the specific person/player lagging, not the entire server. Other than that though...its pretty fun. Oh and I had my first experience with a hacker/glitcher/cheater. God it was annoying...

    Megumi made a comment on
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    Champion Online will be just as horrible as City of Heroes/Villians. My money is on DC Universe Online, DC has some the best heroes of all time. Imagine fight along side Batman or Superman. I know SOE is working with WB and they messed up both Star Wars Galaxies and The Matrix, but who knows. They might actual get it right with DCUO. None the less I know Cryptic and they suck way more than Sony.

    Purewitz made a comment on
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    Mabi is fairly easy if you play it for longer than 2 weeks. But does it need skill? Hardly. It takes mental conditioning to the system, and repetition of the few successful tactics. A trained monkey can do this crap.

    The PvE system takes some getting used to for sure, but when you learn a set of tactics to use against the basic types of dungeon monsters, that's all you'll ever use (from a range of 5 chains of skills/attacks).

    Same goes for bosses. You use the fire-counter (maybe slow walk if it's a stomping boss) and you can do it. Again pretty basic...


    MMOsearcher made a comment on
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    S4 all the way. S4 follows the instructions of the game way more than gunz. In gunz I find ppl try to beat the system alot by not fighting "straight up". Like the whole slash-shot gun move. After that gunz jus lost it's taste to me. i really like s4 much better.

    Jencil made a comment on
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    Don't know what NCsoft is up to, but whatever they are doing, they are doing it nicely, and it ain't hurting nobody. Just love how NCsoft is now investing in games that will stand a chance to live just as long as Maplestory (don't you DARE boo me). Another game to make room in my hard-drive for.

    Dunny made a comment on
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    hmm... nice game!

    But why they always make games in such catoon graphics?

    Really I don't get it-.- to be honest i like the skill effects and so on but why why using that character disign? i mean i wanna play a game in which the chars look like mature figures and not like little freaking kiddys with overdimensional weapons>.<


    hmm made a comment on

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