4Story: Pre-OB Schedule is Confirmed -- 07-08-2008
KeyWord: 4 Story,ZEMI Interactive,Game & Game,English,wow Date: 07-08-2008
Summary: Today we will bring you an exciting news that Game & Game will be the publisher for the English version of 4 Story - a Korean MMORPG known for its resemblance to WoW. Game & Game will soon launch Pre-OB of 4Story at 7pm(PST)on July 9th.
Game Title: 4 Story
Genre: Fantasy
Developer: ZEMI Interactive
Publisher: Game & Game
Official Site: http://global.4story.com/
Status: Pre-OB(July 9th)
 

Today we will bring you an exciting news that Game & Game will be the publisher for the English version of 4 Story - a Korean MMORPG known for its resemblance to WoW. Game & Game will soon launch Pre-OB of 4Story at 7pm(PST) on July 9th. Now, the language barrier has been removed. Just go ahead to the official site to learn more info about the game.

Can you tell which is 4 Story? Which is World of Warcraft?

Click here for full image

Introduction

In 4Stroy, the player can experience a wide variety of quests, territory battle, real-time strategy command system and so on. According to ZEMI Interactive, the real-time strategy command system is a system which enables the commander to command other players based on their movements as well as the enemy's location. In 4Story, the player can select from three races: Human, Orc and Monster. And there are six playable classes available: warrior, assassin, archer, mage, priest and summoner.

4 Story
Click here for full image

4Story Beautiful Game Screenshots and Wallpapers(pic)
4Story Registration Guide (By Krayon)
4Story VS WOW (pic)


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    « Wonderful Comments

    All MMOs have the same basic elements just like all fantasy books have the same basic things in them. It's just little tiny differences between one and the other so it really doesn't matter wether it's korean or what ever just play it.

    Kalkor made a comment on
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    I remember when mmorpgs were RPGS.

    I remember when the graphics were not childish.

    I remember when mmorpgs were HARD.

    I remember when mmorpgs had a STORY LINE.

    I remember when mmorpgs weren't developed by Koreans.

    I remember when the mmorpgs required more than your hand to play.(your brain was essential)

    I remember when mmorpgs were hard to be pwnd by 8 years ultra-strong-cash-equips-rich-kids.

    I remember when Gms were nice people instead hardcore-gamers.

    I remember when the games WERE GLOBAL.

    I remember when mmorpgs had a nice community and good /honorable players.

    Nagger made a comment on
    When MMORPGs was Fun?


    Well its just cultural values. Japan-China and most of asia= Society > Individual, so most people like to play in groups and because their social skills are not that good (mostly because of the behavior that the society upholds) they tend to compensate it at the games. So the party system is the core of tha game togheter with the grinding.

    US and most of America= Individual > Society, most people like to play solo in a complicated and long storyline, parties? most people just dont like to share the XP and even items, well its just like WOW, people can hit lvl 50+ just soloing. Party is most used for raids and boss.


    Ayos made a comment on
    Why do Asian Players Like The Grind?


    I've got to say the first time I watched this I was totally amazed, the character designs by Hyung-Tae Kim looked beautiful. Everything from the character's movement and facial expression moved fluidly, and the landscapes looked great. Judging from these features the game would most likely be pay to play. I'm guessing the reason people are saying this might come to PS3 is because NCsoft signed a contract with Sony, so there MIGHT be a possibility. Overall the video is in' addicting and I love it!!!!
    Izana made a comment on
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    Mabi is fairly easy if you play it for longer than 2 weeks. But does it need skill? Hardly. It takes mental conditioning to the system, and repetition of the few successful tactics. A trained monkey can do this crap.

    The PvE system takes some getting used to for sure, but when you learn a set of tactics to use against the basic types of dungeon monsters, that's all you'll ever use (from a range of 5 chains of skills/attacks).

    Same goes for bosses. You use the fire-counter (maybe slow walk if it's a stomping boss) and you can do it. Again pretty basic...


    MMOsearcher made a comment on
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    I just have too say im annoyed about the time you have too wait till a game releeases sometimes I have no games too play and I go crazy and just try to find a new one on internet i find one but DAMN its korean NO I go crazy and I start hating koreans cause they always get great games and we cant create the game until 1 year after or so so basicly blade & soul coming 2010 or w/e and aion 2009 YAY gota wait forever
    Colaman made a comment on
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    Don't know what NCsoft is up to, but whatever they are doing, they are doing it nicely, and it ain't hurting nobody. Just love how NCsoft is now investing in games that will stand a chance to live just as long as Maplestory (don't you DARE boo me). Another game to make room in my hard-drive for.

    Dunny made a comment on
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    hmm... nice game!

    But why they always make games in such catoon graphics?

    Really I don't get it-.- to be honest i like the skill effects and so on but why why using that character disign? i mean i wanna play a game in which the chars look like mature figures and not like little freaking kiddys with overdimensional weapons>.<


    hmm made a comment on

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