Rohan Review: Cool Systems & Modes -- 06-02-2008
KeyWord: Rohan,Review,YNK Interactive,Open Beta,M.Kill Date: 06-02-2008
Summary: After another hour or so you will have learned much more about forging new weapons and many of different and new features that Rohan has to offer. I'm going to explain a few of the main ones here:
Game Title: Rohan MMOsite Resources:
Genre: Fantasy Official Site
Developer: YNK Interactive, Inc. Screenshots
Publisher: YNK Interactive, Inc. Video
Status: Open Beta    
 

This review partly reproduced from Neramaar's blog from MMOsite Writer Club.

Upon completing the Tutorial you will be teleported to your respective starting zone, and can begin questing. Most of the beginner quests are similar to the Tutorial quests but help to solidify your understanding of the game, and make you feel very much at home. After another hour or so you will have learned much more about forging new weapons and many of different and new features that Rohan has to offer. I'm going to explain a few of the main ones here:

M.Kill:

Another of the new and exiting features packed into Rohan is the M.Kill system, which allows for an EXP bonus after killing a certain number of enemies consecutively. For example, after killing 19 consecutive enemies, the 20th monster killed would award 5x the normal XP, so make sure than enemy is a few levels higher than you. This increases with 10x XP awarded at 40 kills, 13.5x at 60 kills, and so on. This feature is also used when partying with other players, and works in the same way but with different bonuses.

Rohan
Click here for full image

PK:

PK, or player killing, plays a large part in the world of Rohan. Similar to games like Lineage 2, players are always able to kill another player whenever they choose, provided they are not in a 'safe zone' such as town. For every three hours of game time players are allowed to kill 5 other players without the risk of any penalties, but if that limit is exceeded then the player will be branded as a murderer and when killed will suffer a large EXP loss and have an increased chance to drop their items alongside no longer being able to enter towns for fear of being eliminated by the guards on sight. Once branded a murderer you will stay that way for 15 hours of play time, causing you to choose your targets carefully.

Rohan
Click here for full image

As an interesting twist, Rohan has included a revenge system in the game, allowing you to teleport instantly to a player that has killed you and extract your revenge. This can only be done once per player, and can also be done in groups to take down a higher level foe causing havoc in the area. This, alongside all of your other PK battles are recorded in your Hit List, which will keep track of your last 50 fights and their outcomes.


Player Comments ( comments)
Comments
NickName:
Remember my nickname
Content:
Total comments [ More Comments ]
Use powerful commenter with smileies and quote function here.
Relevant Links
  • Dreamlords Open Beta Announcement(05-27)
  • Kick Off Pre OB Comes Soon(05-27)
  • Perfect World: Full Release May 27th(05-26)
  • Dreamlords Open Beta Announcement(05-26)
  • Richman Online: Move over Monopoly(05-23)
  • Ghost Online Technical Test Begins!(05-21)
  • YNK Interactive Announced Rohan OB(05-20)
  • Neo Steam Review: Whistle Blows(05-20)
  • TOMORROW Neo Steam OB will release(05-19)
  • Narsha Online will Launch on May 25th (KR)(05-16)
  • « Sponsor
    Join 6 million players in Runescape
    Why do Asian Players Like The Grind?
    When MMORPGs was Fun?
    Guess the Screenshots[No.4]
    « Hot Daily Features & Articles
    « Recommended MMORPGs
    Luna Online
    Dragon Nest
    Nurien
    Blade & Soul
    Concerto Gate
    Project Powder
    « Most Commented On in 7 days
    NCsoft Unveils Blade and Soul
    Nurien: Next-Gen 3D MMOG Unveilled
    What's the Most Challenging MMORPG?
    Why Prefer Non-Asian-Style MMOs?
    D2: The Players' MMORPG CBT Starts!
    Aion OBT: Aion vs Blade and Soul
    When MMORPGs was Fun?

    « Wonderful Comments

    All MMOs have the same basic elements just like all fantasy books have the same basic things in them. It's just little tiny differences between one and the other so it really doesn't matter wether it's korean or what ever just play it.

    Kalkor made a comment on
    Prius Tops Chart, Surpassing B&S


    I remember when mmorpgs were RPGS.

    I remember when the graphics were not childish.

    I remember when mmorpgs were HARD.

    I remember when mmorpgs had a STORY LINE.

    I remember when mmorpgs weren't developed by Koreans.

    I remember when the mmorpgs required more than your hand to play.(your brain was essential)

    I remember when mmorpgs were hard to be pwnd by 8 years ultra-strong-cash-equips-rich-kids.

    I remember when Gms were nice people instead hardcore-gamers.

    I remember when the games WERE GLOBAL.

    I remember when mmorpgs had a nice community and good /honorable players.

    Nagger made a comment on
    When MMORPGs was Fun?


    Well its just cultural values. Japan-China and most of asia= Society > Individual, so most people like to play in groups and because their social skills are not that good (mostly because of the behavior that the society upholds) they tend to compensate it at the games. So the party system is the core of tha game togheter with the grinding.

    US and most of America= Individual > Society, most people like to play solo in a complicated and long storyline, parties? most people just dont like to share the XP and even items, well its just like WOW, people can hit lvl 50+ just soloing. Party is most used for raids and boss.


    Ayos made a comment on
    Why do Asian Players Like The Grind?


    I've got to say the first time I watched this I was totally amazed, the character designs by Hyung-Tae Kim looked beautiful. Everything from the character's movement and facial expression moved fluidly, and the landscapes looked great. Judging from these features the game would most likely be pay to play. I'm guessing the reason people are saying this might come to PS3 is because NCsoft signed a contract with Sony, so there MIGHT be a possibility. Overall the video is in' addicting and I love it!!!!
    Izana made a comment on
    NCsoft Unveils Blade and Soul


    Mabi is fairly easy if you play it for longer than 2 weeks. But does it need skill? Hardly. It takes mental conditioning to the system, and repetition of the few successful tactics. A trained monkey can do this crap.

    The PvE system takes some getting used to for sure, but when you learn a set of tactics to use against the basic types of dungeon monsters, that's all you'll ever use (from a range of 5 chains of skills/attacks).

    Same goes for bosses. You use the fire-counter (maybe slow walk if it's a stomping boss) and you can do it. Again pretty basic...


    MMOsearcher made a comment on
    What's the Most Challenging MMORPG?


    I just have too say im annoyed about the time you have too wait till a game releeases sometimes I have no games too play and I go crazy and just try to find a new one on internet i find one but DAMN its korean NO I go crazy and I start hating koreans cause they always get great games and we cant create the game until 1 year after or so so basicly blade & soul coming 2010 or w/e and aion 2009 YAY gota wait forever
    Colaman made a comment on
    When MMORPGs was Fun?

    Don't know what NCsoft is up to, but whatever they are doing, they are doing it nicely, and it ain't hurting nobody. Just love how NCsoft is now investing in games that will stand a chance to live just as long as Maplestory (don't you DARE boo me). Another game to make room in my hard-drive for.

    Dunny made a comment on
    NCSOFT's New Title: Metal Black Alternative



    hmm... nice game!

    But why they always make games in such catoon graphics?

    Really I don't get it-.- to be honest i like the skill effects and so on but why why using that character disign? i mean i wanna play a game in which the chars look like mature figures and not like little freaking kiddys with overdimensional weapons>.<


    hmm made a comment on

    Q-World: Open Beta This Wednesday


    Most Anticipated More