Blizzard: Growing-up Process -- 04-15-2008
KeyWord: Blizzard,growing,Starcraft,Silicon & Synapse,Chaos Studios,Warcraft,Diablo,World of Warcraft Date: 04-15-2008
Summary: Blizzard Entertainment was founded by Michael Morhaime, Allen Adham and Frank Pearce as Silicon & Synapse in February of 1991, a year after all three had received their bachelor's degrees from UCLA...


1995 - Warcraft II: Tides of Darkness



Warcraft II: Tides of Darkness is the sequel to the popular real-time strategy game Warcraft: Orcs & Humans, developed by Blizzard Entertainment and released in December of 1995. Users play as either orcs or humans in a fantasy medieval world full of swords and sorcery.

The game was originally written for MS-DOS; there was also a Mac OS version of the game. Blizzard also released an expansion pack, developed by Cyberlore Studios, known as Warcraft II: Beyond the Dark Portal on April 30, 1996. Blizzard released Warcraft II: Tides of Darkness for Microsoft Windows, combined with its expansion, in 1999, under the name Warcraft II: Battle.net Edition. Changes made for this release included multiplayer support via Blizzard's online gaming service, Battle.net.

The game has a linear single-player campaign for each side, and a multiplayer option via a LAN or the Internet, using existing or user-created maps.

1997 - Blizzard gives special thanks Operation CWAL


Operation CWAL (Can't Wait Any Longer) was formed in 1997 as a writers' group in the StarCraft Suggestions Forum to try to "liberate" an early, unauthorized final copy of StarCraft, which appeared obviously completed despite numerous delays on the part of Blizzard Entertainment. Blizzard Entertainment went so far as to give special thanks to this group in the StarCraft manual and use their name as a cheat code.


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