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Game Title: Instant Action |
| Genre: Web Browser-based Game |
| Developer: GarageGames |
| Publisher: GarageGames |
| Status: Open Beta |
| Official Site: http://www.instantaction.com/ |
InstantAction, an online portal that promises "console-quality" games aimed at a hardcore audience. GarageGames want to change the common perception about Web browser-based games with InstantAction. Unlike Flash's 2D limit, InstantAction will support a variety of developer-driven technologies and engines, scaling up to first-person-shooters that even utilize video hardware acceleration. InstantAction went Open Beta on Last Friday (Mar. 6th, 2008).
After you install the InstantAction, you will be able to play Free multiplayer 3D games and challenge your friends. Now let's show you a latest web-based "Tribes-like" FPS on InstantAction. And the name is Fallen Empires: Legions.
Fallen Empire: Legions trailer released by GarageGames after the Games Developers Conference 2008, and now we could view more in action screenshots. High speeding and ultimate battle, unless you read previous paragraph, you won't find they are all from browser!
It starts with the feel. While there wasn't any face-to-face combat demoed to us to really speak of, the character control is faithful, classic Tribes 2 but with a few key and very smart enhancements. Just as before, holding the right mouse button activates the jump-jets, but instead of instantly propelling upward, you'll start floating on a cushion of air a few feet off the ground. This effectively reduces your contact-friction to near zero and enables with ease the classic "skiing" that's always been essential to moving around the typically massive battlefields. Of course, you "jump" to enable vertical lift-off while the jets are active, but the InstantAction team has also added in fine-tuned air control and even a down-jet using the Shift key. Activate this down-jet while aiming for downward-sloping terrain, and you'll soon reach supersonic speeds that'll launch you off the next rise like you're heading for the stars. It's innovative and intuitive and will require new ways of thinking about weaponry should you even hope to make contact with your target.
And so it goes with the weapons. The grenade launcher, for example, now has a new alt-fire mode that allows a kind of cluster-bomb detonation as opposed to its singular, more-powerful default splash-damage area. This can be detonated on the ground or in midair to try and at least chip away at harder-to-hit targets. The chain gun, meanwhile, seems to have a much tighter spread over long distances.
Source: http://www.1up.com/
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