Summary:
Just last month, Ntreev USA started the Open Beta of another 'unique' MMOG straight from Korea called Grand Chase. While Grand Chase isn't an RPG game, it is one of those interesting 2D side-scroller/fighter-type games that will bring nostalgia to even the most veteran players of the 16bit era.
Just last month, Ntreev USA started the Open Beta of another 'unique' MMOG straight from Korea called Grand Chase. While Grand Chase isn't an RPG game, it is one of those interesting 2D side-scroller/fighter-type games that will bring nostalgia to even the most veteran players of the 16bit era. This cel-shaded game can keep players interested for an endless amount of hours, for either the competitive Player Versus Player junkie or the adventurous storyline crawlers out there. The controls are rather straight-foward and the platform has a mediocre learning curve for even the less-experienced players out there.
Since Ntreev USA's release of this game, they have continued to 'up the ante' when it comes to content, patches, and support. At the time of this review, there are currently 12 different dungeons for players to explore and conquer the bosses that protect (or more so, destroy) them. Ntreev USA even has some of their Quality Assurance team scouting their Bug Report forums to make sure that they can try to fix as many of the bugs faced in this Beta as soon as possible. Some players have become discouraged in regards to making threads about common bugs or issues, as some of the more 'popular' errors are very hard to re-create for the QA team (making it harder to fix). So far, I must admit that I admire Ntreev USA's focus on trying to get this game out 'in the wild' as soon as they can.