Summary:
OGPlanet, an innovative provider of multiplayer online games, today announced the North American commercial launch of CABAL ONLINE, a full-service massively multiplayer online game that already boasts nearly 1 million players in more than 12 countries throughout Asia and Europe.
OGPlanet, an innovative provider of multiplayer online games, today announced the North American commercial launch of CABAL ONLINE, a full-service massively multiplayer online game that already boasts nearly 1 million players in more than 12 countries throughout Asia and Europe.
"The launch of CABAL ONLINE is a huge event for us," said David Hoffman, Executive Producer for OGPlanet. "The beta testing periods were met with a very positive reception, and we're anxious to watch CABAL's popularity in North America grow. We're thrilled to be able to provide an MMO of this caliber under a free-to-play model."
Although CABAL was developed with a subscription-based model in mind, OGPlanet is offering the game under a free-to-play system, consistent with the company's model. An option to purchase in-game items does exist, but the purchasable items will not be integral to the gameplay experience. "It is important to us to find a balance ensuring our players the full experience of CABAL Online without paying a penny," said Hoffman.