KeyWord:
Weekly Roundup, KartRider, Hellgate, Auto Assaults, World of Warcraft
Date:
2007-07-11
Summary:
In the MMO world, every day is different. Sometimes you are thrilled upon the release of your long-awaited MMO, and sometimes you will feel upset for the closedown of your beloved MMO. MMOsite.com will record exactly what is going on in the MMO world. Now let`s run back over the events that happened last week.
In the MMO world, every day is different. Sometimes you are thrilled upon the release of your long-awaited MMO, and sometimes you will feel upset for the closedown of your beloved MMO. MMOsite.com will record exactly what is going on in the MMO world. Now let`s run back over the events that happened last week.
Korea NEXON announced its new product Poject Neo last week. NEXON developed Project Neo secretly from last year. It?s the continued game for KartRider.
MMOABC released a news that Chinese online game industry will soon have an array of three-dimensional virtual worlds and 3D social networks in which to work and play. By the end of 2011, 80% of global Internet users will be involved in some kind of web-based virtual activity.
Last week Gamasutra put up an interview with Bill Roper all about Flagship Studios`projects and history. Along with some details on their Massive game Mythos and a reiteration of the Hellgate pricing scheme, Roper talks about the reasons he left Blizzard in the first place: "Our original intention back in 2003 was not to leave Blizzard. We wanted some level of participation and direct communication with Vivendi?s home office in order to offer our insight, knowledge and desires as to their plans at the time in terms of a possible sale or IPO of the games unit. The level of uncertainty back then made it extremely difficult to plan for our futures, as well as the futures of our team members. And with no long-term compensation or employment contracts in place, we wanted to be able to interact directly with the people making the key decisions that could drastically affect our lives and workplace. In the end, Vivendi chose not to make that opportunity available and accepted our resignations over the matter. The next day, David Brevik, Erich Schaefer, Max Schaefer and I started Flagship Studios."