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RO2 Interview(pic) -- 2007-02-28
KeyWord: RO2, Interview Date: 2007-02-28
Summary:The Announcement of RO2 brings a lot of attentions from the players, the PD of RO2? has accepted the interview of overseas media, following is the content of the interviews.
A new RO2 fansite is here. Come on and enjoy more information in RO2 Beta Test. Below are some latest information from http://www.ro2info.com/.

After a little digging, in its home base in Korea, Ragnarok 2 is still under heavy testing. Gravity just had their first trial two months ago (actually, according to Wikipedia, December 27-29), where they had 2000 Korean players just walk around RO2, getting a feel of the land. here were some negative comments about why the gameplay was like that. Carlo Ople, PRO community manager said, and Gravity came out with a statement that said, he only made this closed beta just so you guys could get to know the look and feel? Actual gameplay, when it comes to stats, weapons, combat, would come later on.? Unlike most other MMORPGs, which have just one massive beta test, RO2 will be holding multiple closed beta tests to test each and every feature. Sounds like a long and hard road ahead for RO2. Any confirmed dates?

The Announcement of RO2 brings a lot of attentions from the players, the PD of RO2 has accepted the interview of overseas media, following is the content of the interviews.

Reporter: What is the difference between RO1 and is the RO2 world outlook?

PD: The World outlooks of the two games are equally standings. Although has the intersection, but acts according to the content intersection which plays also to be able to demonstrate the different characteristic. For instance, RO1 appears NPC also can appear in RO2, but enters the stage the condition, in the NPC situation and the game proportion is all different.

Reporter: HeardRO2 has used the unreal 2.X engine!

PD:    Right, the development of RO2 started 3 years ago, at that time the unreal 3 engines did not have officially on the market. Unreal 2.X engine extremely stable, develops to the RO2 game extremely is also appropriate.

Some of the players  may possibly  think being not using unreal 3 can reduce the game picture quality, in here, we can firmly say the game picture absolutely has the guarantee. Now we are making the optimization,

Then with CPU P4 2.4, the 512M memory, Gforce the 4mx disposition machine made the test, the test had indicated all pictures effect all opened in the situation played the movement not to have the question. The lowest disposition now cannot say, because at present also in test, but we may affirm the low disposition also may play our game.

Reporter: RO2 also has the RO1 same alternating-current system?

PD: In RO2 can be more prominent game character?s individuality, the diverse sentimental performance and the individuality character can even more enhance player?s sentimental exchange.

Reporter: The gender also can fix?

PD: The game character?s gender is planning stipulated according to the ID card number we also want to display the birthday.

Reporter: The map also is the zone way?

PD: Yes, it is the zone way, but the size is bigger than 10 times above of RO1.

RO2 characteristic

Reporter: We heard RO2 occupation may freely transform?

PD: Each person has the character rank and the professional rank.  The occupation may freely transform, after the transformation, the professional rank can initialize. In this way the players can experience all different classes and can enhance players?enthusiasm.

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Relevant links
  • RO2 : Flowery Skill Effects in the Game(pic)(02-27)
  • RO2 : New Game Contents in the Second CB(pic)(02-25)
  • Game Monsters in RO2(pic)(01-22)
  • New Game Features in RO2 Closed Beta Test(pic)(01-18)
  • New Screenshots in the Second Beta Test of RO2(pic)(01-17)
  • PK Screenshots and Game Monsters in RO2 Closed Beta Test(pic)(01-05)
  • Game Experiences in RO2 Closed Beta Test II (12-31)
  • The First Experiences in RO2 Closed Beta Test(pic) (12-30)
  • New Game Races of RO2(pic) (12-20)
  • Guide for RO2 Closed Beta application (pic)(12-18)
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