Starting with the classical medieval fantasy setting, The Chronicle begins where most MMORPGs of the same genre end. Players may choose from one of 27 races, then improve their characters through a robust and varied skill set, free from the shackles of the archaic class system. The terrain isn? just there to put distance between the dungeons and other eventful places, it? packed with natural resources and building space
to be refined, modified, and controlled by the player population. The excitement isn? reserved for end-game content, either; the player vs. player action begins whenever the player is ready, whether that? long enough to build up a powerful character and several allies or right out of the gates on day one.