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Blacklight:Retribution Features

Date: 10-27-2011 Views: Loading Comments: Loading

Blacklight: Retribution Overview

Blacklight: Retribution is set in the same sci-fi universe as the original, with the many of the core mechanics of Tango Down, but it builds them into something that borders on MMO territory without making the leap. Players get experience and a currency for scoring kills and during usual gameplay actions. As players level up, they can spend points on a skill tree reminiscent of the sort of thing you'd see in an RPG. The currency can be spent to buy new weapons, armor and weapon customizations.

Blacklight: Retribution uses Unreal 3 with DirectX 11 compatibility and 100% free to play.

Blacklight: Retribution - Pre-PAX 2011 Teaser Trailer

Key Game Features

customization:

Players can customize every aspect of every weapon they get -- the stock, the barrel, the scope, the clip, everything -- to tweak how it fires, aims and recoils. Players can even tweak their secondary weapons, typically some sort of pistol, to the point where it resembles another assault rifle.

Developer Zombie says rather than have a class system they would like players to be able to customize their characters exactly how they would like to play them in the most situations. Stacking on some heavy armor and a powerful, rapid-fire weapon and you might lose some mobility, but they'll probably be able to provide a strong frontal assault. Or you could keep your gear light and equip some digi-grenades and other disabling weapons and act as a scout or assassin, keeping the enemy blind and only going in for a kill when it's safe. Or you can flip it around and be a fast-but-fragile machine gunner, or a lumbering, tanky sniper.

There are actually 12 different customizations that can be mixed and matched in five slots.

Hardsuits (Mechs):

there are frickin' mechs. Technically they're called Hardsuits, and they're launched from a console for credits earned mid-match and fall from the sky to a location of your choosing. Then you can jump in and cause mayhem throughout the map. Even these Hardsuits can be tweaked with the ability to regenerate health or launch rockets.

HRV:

HRV, which allows players to see enemies and key objects through walls. Reliance on the HRV becomes risky with the addition of HRV Decoys, however, which will project someone's figure to anyone using an HRV, potentially letting players set up ambushes. The HRV has also gained an extra utility -- Hardsuits can take a lot of fire normally but have specific weak spots that can be detected by the HRV.

Closed Beta Dates for Phase 1 and 2 Announced

Phase 1 will begin on Thursday October 27th at 2PM Pacific Time (GMT -8) and end on October 30th at 7PM. The goal for this initial phase is to test our server architecture, so restarts should be expected (but hopefully minimal). Players that are registered will be selected for this test and receive an email with instructions the week of the test. If you haven't registered, simply go here to register.

https://register.perfectworld.com/blacklight/

Note: Not all players can be let into each phase. We want to open the flood gates slowly, so we can monitor and fix any issues that arise. But with each coming phase, we will let more players in.

On October 30th at 7PM Pacific Phase 1 will conclude and the servers will shut down.

Phase 2 will begin on Thursday November 10th at 2PM Pacific. In order to ensure stability however, we will follow the same process of letting in people in small amounts. So keep checking your email to see if you have received access.

On Sunday November 13th at 7PM Pacific the servers will shut down, ending Phase 2.

Frequently Asked Questions About Closed Beta,check outhere.

system requirements:

Minimum:

Windows XP/Vista/7(32bit)
Dual Core CPU
2GB RAM
256MB DX9 GPU
4GB Free HD Space
DirectX 9.0c Compatible Sound Card
Broadband internet connection

Recommended:

Windows 7(64bit)
Quad Core CPU
4GB RAM
1GB+ DX11 GPU
4GB Free HD Space
DirectX 9.0c Compatible Sound Card
Broadband internet connection

New to Blacklight?check out:Beginners Guide.

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