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Basic Info
Auto Assault is the ultimate in car combat,brought to you by NCSoft-the masters of massively multiplayer online role-playing games.Head out ontoooo the highways of a post-apocalyptic future in your high-powered,fully armed vehicle.Play as one of three warring races in this,the fastest,most destructive MMorpg ever!

(This game is no longer in service)

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Feature

Auto Assault comes with the following unique in-game features:
• Destruction
The only MMORPG to make use of the Havok 2 physics engine.Destory bulidings,level towns, send enemy foot-soldiers flying through the air!

• Speed
Other MMORPGS are left in the dust!Combat,travel,finding a group...everything is designed to get you into action fast

• Customization
Choose your vehicle and swap out weapons,armor and more for looks and performance;paint jobs and ornaments make your vehicle your own

• Power
Choose incredible skills and powers as you level up and become a member of the road warrior elite

• Combat
Take on pther players-skirmish on the highways,group together for massive outpost raids or enter the Arena:find out who's the best on the arena ranking page of autoassault.com

• Loot
Notwo loot items are the same!You 'll always be on the hunt for the perfect gun,engine,armor and more to oadd to your unique vehicle.

• Creat
Repair and back-engineer guns,engines and more to equip your own vehicle or sellto others.Be the only person on your serverto know how to make an incredible engine or powerful weaon

System Requirement

Minimum System Requirements:
. Windows® 2000/XP
. 1.6ghz+ processor
. 512 MB RAM
. 16x CD-ROM drive
. 6 GB free hard disk space
. ATI Radeon 8500 64MB or NVIDIA GeForce 3 64MB series video card
. DirectX 9.0c
. DirectSound compatible audio hardware
. 56K Internet Connection
Recommended System Requirements:
. Windows® 2000/XP
. 2.5ghz+ processor
. 1 GB RAM
. 16x CD-ROM drive
. 6 GB free hard disk space
. ATI Radeon 9800 XT or NVIDIA FX 5950 series video card
. DirectX 9.0c
. PC audio solution containing Dolby Digital Live required for Dolby Digital audio
. Broadband Internet Connection


Locations
Redline Outpost
As the three races encroached into the Ground Zero region they came upon the ancient, abandoned Outposts, remnants of the armies of the Old World. Those that study history believe the armies constructed these Outposts to help contain the Contamination and other strange occurrences in and around the region, and especially the giant crater that marks Ground Zero. Long abandoned, the Outposts were not defenseless; ancient computers still maintained the powerful defensive batteries, destroying any lifeform not deemed friendly that stumbled into the Outpost. Unfortunately for the three races, they were not considered to be friendly.
Proving Grounds
South of the burgeoning city of Tocado lies the blasted radioactive field of rubble and slag known as the Proving Grounds. Many young, inexperienced Children of the Changed travel to the Proving Grounds where they can gather, test their bravery, and prove themselves to their peers amongst the four Tribes. The youths treat these challenges very seriously, considering them to be a form of training for the Rites of the Ascension; a promotion to the rank of a true Warrior of the Tribes.
Flashfreeze
Northeast of Fort Logan lies one of the most extraordinary weather phenomena to occur since the arrival of the Contamination and the Betrayal. Located near Detton Pass (what most Biomeks refer to as "Canyon Run"), this area has been under the influence of what can only be called a permanent stationary cold front. Recent research conducted by the Archives Section indicates that at some point following the Betrayal an immense cold-air weather system flowed down from the north, dropping the ambient temperature rapidly and pelting the earth with constant blinding blizzards and powerful ice storms.
Malachite Mines
Once having proven themselves as a strong, combat-ready Candidate, Biomeks are frequently ordered to the Malachite Mines area for intensive operations meant to acclimatize a Biomek to the rigors of the Central Wastelands. One of the richest deposits of copper ore in the known world, the Malachite Mines area is a perfect staging area for Candidates. Here the Biomek Order administers the mining operations and the resident group of Pikes through the use of Candidates and a small scattering of supervisors, while deflecting any kind of threat to the valuable production of copper with massive firepower.
Hestia Back Range
Originally the area known as the Hestia Back Range was built for use as an outdoor military test facility. Located near Ark I, the Hestia Back Range sits in a rocky wide bowl, buttressed against a series of cliffs and mountains to the west and east, with the highway running down the valley in the middle. After using the area for as a testing ground for terrestrial and orbital weapons, the Frontier Location Command (FLC) moved a series of drone launch platforms into the Range - remote devices that proved to be a boon in training and recruit indoctrination. In fact, FLC routinely uses the Back Range as a basic training area for Hestia Company Candidates, where they can fully evaluate a recruit's individual disciplines in real battle conditions before moving them on to Upside.
Race
Biomeks

The Biomeks have embraced technology and intellect to adapt and survive the Contamination. Like the Mutants, they now care little of the hazards of the Contamination, as they commonly replace vulnerable body parts with immune mechanized prosthetics. The essential Biomek view is that any person, place or thing that is not with them is against them. Logically, if the Biomek Order can"enhance" every suitable life-form, they can then enjoy a hard won peace: Pax Bionicus.

Human

Under the organization of the Hestia Company, the remaining Humans spent many decades living underground in extensive Arks. Originally composed of the world's power elite society, Humans were responsible for the apocalyptic release of the world's cache of weapons of mass destruction in an attempt to cleanse the Earth of Contamination. The plan didn't exactly work, as Humans beginning to emerge from the Arks are discovering.

Mutant

"The Change came upon us quietly. Even those that would become the first of The Changed did not yet realize their destiny, the destiny brought to them when the sky rained stars upon the world. The first of us were very much like Man, only the color of our flesh separated us. It was enough. To Man our differences were plagues, The Change was an unfortunate affliction to be cured with their science. To them we were helpless victims. They did not understand The Change, or what it meant for us all. They soon learned the truth, and their folly brought the time of troubles to us all in a Night of Righteous Fire..."

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