| How
does Age Mourning differ from other MMORPGs?
Age of Mourning takes
a different approach than previous MMORPG?s
have taken in regards to character progression
and character development in a game world.
Instead of focusing on a single static character,
you have a bloodline or lineage that evolves
as time goes on. Age of Mourning gives the
player the opportunity to stand out from
the crowd and create a unique name for himself
within the world. Age of Mourning is also
highly geared towards roleplayers.
What are skills ?
In
Age of Mourning there are no classes.
Instead, Age of Mourning brings you
a unique version of the skill system
where the usual grind of "leveling"
has been done away with and greater
character customization is allowed.
MMORPG?s often place great emphasis
on mastering skills, but not so in Age
of Mourning. Age of Mourning?s skills
are not the end all be all of your character.
Your skills will allow you to effectively
participate in combat but it will be
your characters abilities that prove
whether your character lives or dies.
Age of Mourning will provide a rich
set of skills for players to choose
from. All characters start out with
the same basic abilities. A player selects
a skill(s), starting off at the most
common level of ability for that skill(s).
Out in the world, the player will fight
monsters/NPC?s or other players to gain
experience -- up until the point the
player can no longer receive experience.
It is then time to learn a new skill
ability.
¥ The Skill Pool: In the interest
of doing away with treadmills , the
old skill degradation system was booted
in favor of the skill pool. The skill
pool is a character advancement system
where you earn points you can put into
certain skills. These are limited and
you can only focus them into certain
areas to have an effective character.
¥ Active Skills: These are skills
that can be raised by using them. This
would include one handed sword, crossbow,
etc.
¥ Passive Skills: These are skills
that cannot be raised by using them,
to do so one must transfer skill points
from active skills of the same school.
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What is the Bloodline?
The bloodline system
is your way to live through your descendents
upon old age and eventual permanent death.
In order to have a bloodline, you need to
create an NPC child. The bloodline child
is your prime?s replacement in the case
of permanent death. It is the character
that you will play when your prime dies.
Guild Hall
Welcome to the Age of
Mourning guild hall! This area is dedicated
to guilds who intend on playing Age of Mourning.
The menu to the left are all the known guilds
who either are playing or will be playing
Age of Mourning in the future and is linked
to their personal guild page hosted here
at the official game site!
How does it work? Any
guild that wishes to have their own guild
space and meets the required criteria can
do so! We will host your guild information
, update your pages with your new data and
even give you your own personal guild forum
section over at the main community forums
based on your specifications!
Age
of Mourning is a clan and guild based game.
We understand the importance of having a
strong community associated with the game
, in-game and out!
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