Basic Info

Age of Mourning™ is a persistent online world project set in turbulent medieval times focusing on player vs player strife and territorial conquest with many unique ideas and features. Age of Mourning™ plunges players into a beautifully detailed online world to explore, which includes underground caverns, woodlands, mountain ranges, forests, ice lands, wastelands, cities and towns.



Feature
How does Age Mourning differ from other MMORPGs?

Age of Mourning takes a different approach than previous MMORPG?s have taken in regards to character progression and character development in a game world. Instead of focusing on a single static character, you have a bloodline or lineage that evolves as time goes on. Age of Mourning gives the player the opportunity to stand out from the crowd and create a unique name for himself within the world. Age of Mourning is also highly geared towards roleplayers.

What are skills ?

In Age of Mourning there are no classes. Instead, Age of Mourning brings you a unique version of the skill system where the usual grind of "leveling" has been done away with and greater character customization is allowed. MMORPG?s often place great emphasis on mastering skills, but not so in Age of Mourning. Age of Mourning?s skills are not the end all be all of your character.
Your skills will allow you to effectively participate in combat but it will be your characters abilities that prove whether your character lives or dies. Age of Mourning will provide a rich set of skills for players to choose from. All characters start out with the same basic abilities. A player selects a skill(s), starting off at the most common level of ability for that skill(s). Out in the world, the player will fight monsters/NPC?s or other players to gain experience -- up until the point the player can no longer receive experience. It is then time to learn a new skill ability.
¥ The Skill Pool: In the interest of doing away with treadmills , the old skill degradation system was booted in favor of the skill pool. The skill pool is a character advancement system where you earn points you can put into certain skills. These are limited and you can only focus them into certain areas to have an effective character.
¥ Active Skills: These are skills that can be raised by using them. This would include one handed sword, crossbow, etc.
¥ Passive Skills: These are skills that cannot be raised by using them, to do so one must transfer skill points from active skills of the same school.

What is the Bloodline?

The bloodline system is your way to live through your descendents upon old age and eventual permanent death. In order to have a bloodline, you need to create an NPC child. The bloodline child is your prime?s replacement in the case of permanent death. It is the character that you will play when your prime dies.

Guild Hall

Welcome to the Age of Mourning guild hall! This area is dedicated to guilds who intend on playing Age of Mourning. The menu to the left are all the known guilds who either are playing or will be playing Age of Mourning in the future and is linked to their personal guild page hosted here at the official game site!

How does it work? Any guild that wishes to have their own guild space and meets the required criteria can do so! We will host your guild information , update your pages with your new data and even give you your own personal guild forum section over at the main community forums based on your specifications!

Age of Mourning is a clan and guild based game. We understand the importance of having a strong community associated with the game , in-game and out!

Latest Video
More
Latest Screenshots
More
Sponsor
Rating
» Similar Mmorpgs

RF Online
Warhammer Online
» Relevant Links