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Age of Wushu - School Internal Skills

Date: Jan 16 2013 Views: Loading Comments: Loading

Emei Internal Skills

Emei - Stilt-Walking Skill

Yin and softness    damage: Increase by 20%
Tai Chi    damage: Increase by 16%

Level 6 (Internal Skill level)    Brawn 5, Balance 3, Breath 16, Spirit 14, Stamina 10
HP upper limit effect: 580    Internal Energy upper limit effect: 155
Internal Skill effect: Parry to decrease internal skill damage by 15, decrease external skill damage by 12.

Level 16 (Internal Skill level)    Brawn 8, Balance 5, Breath 28, Spirit 25, Stamina 18
HP upper limit effect: 1020    Internal Energy upper limit effect: 275
Internal Skill effect: Parry to decrease internal skill damage by 30, decrease external skill damage by 16.

Level 26 (Internal Skill level)    Brawn 13, Balance 7, Breath 43, Spirit 39, Stamina 28
HP upper limit effect: 1560    Internal Energy upper limit effect: 420
Internal Skill effect: Parry to decrease internal skill damage by 45, decrease external skill damage by 22.

Level 36 (Internal Skill level)    Brawn 17, Balance 9, Breath 58, Spirit 52, Stamina 38
HP upper limit effect: 2100    Internal Energy upper limit effect: 560
Internal Skill effect: Parry 90% internal skill damage, decrease external skill damage by 70%.

Emei - Five Talisman Script

Yin and softness    damage: Increase by 20%
Tai Chi    damage: Increase by 16%

Level 6 (Internal Skill level)    Brawn 9, Balance 6, Breath 60, Spirit 11, Stamina 21
HP upper limit effect: 1400    Internal Energy upper limit effect: 330
Internal Skill effect: Activate internal Chi and absorb 120 damage every 20 seconds.

Level 16 (Internal Skill level)    Brawn 13, Balance 9, Breath 85, Spirit 16, Stamina 30
HP upper limit effect: 1980    Internal Energy upper limit effect: 465
Internal Skill effect: Activate internal Chi and absorb 180 damage every 20 seconds.

Level 26 (Internal Skill level)    Brawn 17, Balance 12, Breath 114, Spirit 21, Stamina 40
HP upper limit effect: 2640    Internal Energy upper limit effect: 620
Internal Skill effect: Activate internal Chi and absorb 260 damage every 20 seconds.

Level 36 (Internal Skill level)    Brawn 21, Balance 15, Breath 145, Spirit 26, Stamina 51
HP upper limit effect: 3360    Internal Energy upper limit effect: 785
Internal Skill effect: Activate internal Chi, absorb 300 damage every 20 seconds and reflect damage under Chi Body Protection state.

Emei  Flying Crescent Feather Script

Yin and softness    damage: Increase by 20%
Tai Chi    damage: Increase by 16%

Level 6 (Internal Skill level)    Brawn 15, Balance 31, Breath 61, Spirit 15, Stamina 31
HP upper limit effect: 1770    Internal Energy upper limit effect: 510
Internal Skill effect: Comfort Merdians: Each attack can comfort merdians and recover 1.5% of Max HP in 5 seconds. Take A Breath In Air: Can take a breath in air after using Jump Across the Cloud, can use the skill continuously in 3 seconds.

Level 16 (Internal Skill level)    Brawn 20, Balance 41, Breath 81, Spirit 20, Stamina 41
HP upper limit effect: 2360    Internal Energy upper limit effect: 670
Internal Skill effect: Comfort Merdians: Each attack can comfort merdians and recover 2% of Max HP in 5 seconds. Take A Breath In Air: Can take a breath in air after using Jump Across the Cloud, can use the skill continuously in 3 seconds.

Level 26 (Internal Skill level)    Brawn 26, Balance 52, Breath 103, Spirit 26, Stamina 51
HP upper limit effect: 3030    Internal Energy upper limit effect: 860
Internal Skill effect: Comfort Merdians: Each attack can comfort merdians and recover 2.5% of Max HP in 5 seconds. Take A Breath In Air: Can take a breath in air after using Jump Across the Cloud, can use the skill continuously in 3 seconds.

Level 36 (Internal Skill level)    Brawn 32, Balance 64, Breath 128, Spirit 32, Stamina 63
HP upper limit effect: 3720    Internal Energy upper limit effect: 1060
Internal Skill effect: Comfort Merdians: Each attack can comfort merdians and recover 3% of Max HP in 5 seconds. Take A Breath In Air: Can take a breath in air after using Jump Across the Cloud, can use the skill continuously in 3 seconds.

Rosy Cloud Stab

Jianghu Name: Counterattack Stab
Attribute: yin, Damage: internal skill, Weapon: dagger, Play Style: decent
Use the stings and attack with shinning light...

Using Skills

Avoid confronting the enemy and use strategy.
Support: It can recover HP for yourself and teammates.
Rage: Though there is no target, Meridian Breaking still recovers HP.
Counterattack Skill:
Weakness: The enemy is weakest when using Rosy Clouds Slowly Rise and Meridian Breaking.
Hard Attack: Attack the enemy hard to beat her.
Be careful to jump: Avoid being hit and fall down by Morning Clouds and Evening Rain.
Combination:
1) Enhance recovery. Combine with Auspicious Beginning of Golden Diamond Soft Palm.
2) Enhance support. Combine Scholar’s A Drop in the Sea of Boundless Sword.
Set Rank:
Beginner difficulty: medium
Operation difficulty: medium
Attack ability: medium
Mobility: medium
Defense: weak
Recovery: good
Control Ability: medium

Embracing the Wind

Moves Type: Feint Moves
Cost Internal Energy: 7/14/20/28/36/43/53
CD: 2s
Range: 5m
Highest level: 7
Cost rage: 0
Whether lock: no
Damage type: yin
Skill Effect:
Pretend to attack, if the enemy use parry, then it breaks the defense and deals 20/29/41/52/63/78/91 points damage (1 hit, each hit cause 20/29/41/52/63/78/91 points damage), and player recovers internal energy.
Using Skills:
Use it when the enemy uses parry, and watch out enemy’s faint skill and control skill. It can recover internal energy when it breaks defense. Use Move Clouds And See the Sun after it breaks defense. It can provide stable damage and gather rage faster in PVE event.

Rosy Clouds Slowly Rise

Moves Type: Chi Moves
Cost Internal Energy 3/7/10/14/18/21/26
CD: 10s
Range: 0m
Highest level: 7
Cost rage: 0
Whether lock: no
Damage type: none
Skill Effect:
It uses acupuncture to provide Rage to recover HP for the teammate, and player herself attaches Softness damage of 7/10/14/17/21/26/30 for next sting moves.
Using Skills:
Keep a distance from the enemy and use this skill to recover HP and attach extra damage. Try to keep the buff in fighting. It can recover much HP for teammates in PVE event, use it to teammate who has lost much HP.

Immortals Showing The Paths

Moves Type: Block Moves
Cost Internal Energy: 3/7/10/14/18/21/26
CD: 1s
Range: 0m
Highest level: 7
Cost rage: 0
Whether lock: no
Damage type: none
Skill Effect:
It uses special Emei skill to reduce enemy’s Stamina by 20/25/30/35/40/45/50 for 15/20/25/30/35/40/45 seconds.
Using Skills:
Use parry when the main attacking moves are in CD, and it can reduce enemy's Stamina and Parry value. Then you can attack hard. Do not keep the parry too long and the enemy would break defense.

Meridian Breaking

Moves Type: Overt Moves
Cost Internal Energy: 0
CD: 10s
Range: 8m
Highest level: 7
Cost rage: 50
Whether lock: no
Damage type: yin
Skill Effect:
Continuous stings hits; it can recover teammates’ HP and attack the enemy around. It deals 168/247/344/439/538/659/775 points yin damage. It can't be stopped and player can move and use flying skills during it.
Using Skills: Meridian Breaking can deal much damage and recover HP in a short period. It is an AOE skill. It is useful in PVE because it recovers teammates’ much HP and avoids being killed by the boss.

Move Clouds and See the Sun

Moves Type: Overt Moves
Cost Internal Energy: 7/14/20/28/36/43/53
CD: 6s
Range: 3m
Highest level: 7
Cost rage: 0
Whether lock: yes
Damage type: yin
Skill Effect:
Hit the enemy directly, and deal 69/102/142/181/222/271/319 points damage (Totally 3 hits, and each hit deals 23/34/47/60/74/90/106 points damage). The moves can charge to the enemy with flying skills.
Using Skills:
Use it to start attacking or counterattack, after using the moves you should use flying skills to keep a distance to the enemy and you can use Rosy Clouds Slowly Rise to recover HP.

Morning Clouds and Evening Rain

Moves Type: Overt Moves
Cost Internal Energy: 7/14/20/28/36/43/53
CD: 8s
Range: 3m
Highest level: 7
Cost rage: 0
Whether lock: yes
Damage type: yin
Skill Effect:
Jump and hit, and deal 50/73/101/129/158/194/228 points yin damage. And it can knock down the target in the air, use dagger to attack enemy's vital acupoint and let him fall on ground, Enemy's movement speed will be decreased by 50% and can't use flying skill for 5 seconds.
Using Skills:
When the target is in the air, use this skill to hit him down, and then use Passing Clouds and Move Clouds and See the Sun. This skill has short range and you need to use it carefully.

Passing Clouds

Moves Type: Overt Moves
Cost Internal Energy: 7/14/20/28/36/43/53
CD: 2s
Range: 5m
Highest level: 7
Cost rage: 0
Whether lock: no
Damage type: yin
Skill Effect:
The most basic attack set of Rosy Cloud Stab. Attacks target in front and deals 30/44/61/78/95/116/137 points yin damage (totally 2 hits, each hit deals 15/22/30/39/47/58/68 points damage).
Using Skills:
Make sure that the target just uses the faint moves and control moves, and you other attack moves are in CD or you have controlled the target, and then use the moves, otherwise you may be counterattacked. It can deal stable damage and gather rage value faster in PVE event.

Golden Diamond Soft Palm

Jianghu Name: eggshell
Attribute: soft, Damage: internal skill, Weapon: plam, Play Style: decent
Using Skills:
Recover: Auspicious Beginning recovers well at any time.
Damage relief: Buddha's Golden Aura is the best choice for relieve damage for the team.
Consume: With effect of Auspicious Beginning and Buddha's Golden Aura, use Buddhist Heart Subdues the Devil to reduce enemy's HP and internal energy.
Wait: Auspicious Beginning can blow away the enemy but it has long CD time. Use it when the enemy’s faint moves are in CD.
Counterattack Skill:
Break Defense: Try to break defense and then attack, in case the enemy uses Buddha's Golden Aura.
Avoid control: When the two sides are both in the air, Intrepid Spirit can hit down the enemy.
Weakness: Auspicious Beginning has long releasing time. Watch enemy’s movement and take actions.
Combination:
1) Enhance support. Combine Scholar’s A Drop in the Sea of Boundless Sword, and increase team damage.
2) Enhance melee attack. Combine Wanderer’s Valley’s Nail Heart And Pierce Bone of Bone Corrosion Palm to increase control ability.
Set Rank:
Beginner difficulty: easy
Operation difficulty: medium
Attack ability: good
Mobility: weak
Defense: good
Recovery: medium
Control Ability: medium

Auspicious Beginning

Moves Type: Chi Moves
Cost Internal Energy: 3/7/10/14/18/21/26
CD: 6s
Range: 20m
Highest level: 7
Cost rage: 0
Whether lock: no
Damage type: none
Skill Effect:
Gather Rage around the body to recover target HP and deal damage to the enemy around. Use it to yourself and it can blow away the enemy around.
Using Skills:
Keep a distance to the enemy and use this skill to recover HP. In melee fighting, use the skill after enemy’s faint moves; it can blow the enemy away. Then use Buddhist Heart Subdues the Devil to deal damage. It is also useful in PVE for recover HP for teammates and yourself.

Five Rage Radiating Joy

Moves Type: Feint Moves
Cost Internal Energy: 7/14/20/28/36/43/53
CD: 2s
Range: 5m
Highest level: 7
Cost rage: 0
Whether lock: no
Damage type: soft damage
Skill Effect:
A palm containing Emei internal force deals 23/33/46/59/72/88/104 points soft damage(totally 1 hit, each hit deals 23/33/46/59/72/88/104 points damage). It not only can break target’s parry but also can reduce target’s rage by 6/8/10/12/15/20/25 points.
Using Skills:
Watch the situation, use it when the enemy uses parry, and don’t be counterattacked by faint moves. It reduces enemy’s rage value if it breaks defense. It provides stable damage and gather rage value faster in PVE event.

Buddhist Heart Subdues the Devil

Moves Type: Overt Moves
Cost Internal Energy: 7/14/20/28/36/43/53
CD: 1.5s
Range: 20m
Highest level: 7
Cost rage: 0
Whether lock: yes
Damage type: soft damage
Skill Effect:
Releases a powerful palm and deals 73/107/150/191/234/287/337 points soft damage (totally 1 hit, each hit deals 73/107/150/191/234/287/337 points damage), and the strong power reduces target’s speed by 20%. It can be stacked by 3 times.
Using Skills:
You need keep enough distance to the enemy when using it. You can use the landscape, such as house or slope, and use this skill. Make sure the enemy will not approach you suddenly, and the enemy has to use charging skill or flying skills. It deals much damage in PVE event.

Intrepid Spirit

Moves Type: Overt Moves
Cost Internal Energy: 7/14/20/28/36/43/53
CD: 8s
Range: 20m
Highest level: 7
Cost rage: 0
Whether lock: yes
Damage type: soft damage
Skill Effect:
Releases an unstoppable palm to target in the air and deals 56/83/115/147/180/221/260points soft damage (totally 1 hit, each hit deals 56/83/115/147/180/221/260 points damage). If target and you are both in air, the target will be knocked away.
Using Skills:
Use it when the enemy jumps, it can blow away him. And then use Buddhist Heart Subdues the Devil or Auspicious Beginning.

Spirit Wind Pushes the Cloud

Moves Type: Overt Moves
Cost Internal Energy: 7/14/20/28/36/43/53
CD: 6s
Range: 3m
Highest level: 7
Cost rage: 0
Whether lock: yes
Damage type: soft damage
Skill Effect:
Two fast melee palms lets target lose the balance and deals {@0:伤害包}; It can approach target fast by using flying skill 56/83/115/147/180/221/260 points soft damage (totally 2 hits, each hit deals 28/41/57/73/90/110/130 points damage).
Using Skills:
Use this skill when the enemy approaches. After using it, use Wild Goose Flying Skill to keep a distance with enemy.

Holding the Sand against the Current

Moves Type: Block Moves
Cost Internal Energy: 3/7/10/14/18/21/26
CD:1s
Range: 0m
Highest level: 1
Cost rage: 0
Whether lock: no
Damage type: none
Skill Effect:
Special easing power skill of Emei lets target lose balance. Reduces 20% speed. It can be stacked by 3 times.
Using Skills:
After parry, it can reduce enemy’s movement speed and then use flying skill to keep a distance.

Buddha's Golden Aura

Moves Type: Chi Moves
Cost Internal Energy: 0
CD of Chi regenaration:10
Range: 0m
Highest level: 5
Cost rage: 25
Whether lock: no
Damage type: none
Skill Effect:
Special internal skill of Emei; it teleports Rage of Golden Mount to the teammates and yourself. Teammates will bear partial damage when Rage exists.
Using Skills:
Keep the skill and use it when the enemy approaches, make the damage relief effect useful. It is very useful for PVE and multi-players PVP. It increases much defense for the team. You should approach the teammates and use the skill to let more teammates have the effect.

Departing Sting

Jianghu Name: Counterattack Stab
Attribute: yin, Damage: internal skill, Weapon: Double Sting, Play Style: decent
Departing Sting means departing from life and death. It attacks the acupoints.
Using Skills:
Defend, Stack,Use parry to get more Parting Sorrow and Departed Kin will deal more damage. Parting Sorrow will get more rage value.
Break Defense: Use Shadow and Spirit Depart to break defense and clear enemy’s rage, preventing him from use rage skill.
Combo: After releasing Loathsome Clouds and Rain, use Death Do Us Part and Departed Kin quickly to deal much damage.
Counterattack Skill:
Break Defense: Break the defense and attack, prevent the enemy from stacking Parting Sorrow.
Dodge: When the enemy releases Death Do Us Part, you use flying skill to keep a distance.  Be careful when the enemy is in the air, Loathsome Clouds and Rain is an instant skill.
Combination:
1) Enhance range ability. Combine with Golden Diamond Soft Palm set to make up the weakness of range attack.
Beginner difficulty-: medium
Operation difficulty-: hard
Attack ability-: medium
Mobility-: good
Defense-: medium
Recovery-: weak
Control Ability-: medium

Departed Kin

Moves Type: Overt Moves
Cost Internal Energy-: 7/14/20/28/36/43/53
CD-:10s
Range-: 20m
Highest level-: 7
Cost rage-: 0
Whether lock-: no
Damage type-: external skill damage
Skill Effect-:
Deals 50/73/101/129/158/194/228 points external skill damage (totally 1 hit, each hit deals 50/73/101/129/158/194/228 points external skill damage). If the enemy is in faint of Loathsome Clouds and Rain, it can blow away the enemy. Stack more Parting Sorrow, and the damage will be higher.
Using Skills-:
Try to use Loathsome Clouds and Rain to stun the enemy or use it from a distance with the enemy and avoid being counterattacked. Stack more Parting Sorrow to deal more damage. After blowing away the enemy, use Death of a Kindred and Sorrow of Parting to deal more damage.

Death of a Kindred

Moves Type: Overt Moves
Cost Internal Energy-: 7/14/20/28/36/43/53
CD-:2s
Range-: 5m
Highest level-: 7
Cost rage-: 0
Whether lock-: no
Damage type-: external skill damage
Skill Effect:
Deals 30/44/61/78/95/116/137 points external skill damage (totally 1 hit, each hit deals 30/44/61/78/95/116/137 points external skill damage). Add 1 Parting Sorrow for yourself, at most 20/25/30/35/40. Each Parting Sorrow adds 1 percent external skill accuracy of this set.
Using Skills:
Make sure the enemy just used the faint skills and your other attacking skills are in CD, and then use it, or you are easily being counterattacked. Use this skill first in PVE to increase accuracy.

Death Do Us Part

Moves Type: Chi Moves
Cost Internal Energy: 3/7/10/14/18/21/26
CD:10s
Range: 0m
Highest level: 7
Cost rage: 50
Whether lock: no
Damage type: none
Skill Effect:
The rage bursts. It increases 50% movement speed, 50%/50%/50%/50%/50%/55%/60% melee power and internal and external skill defense.
Using Skills:
Keep a distance to the enemy and use this skill, and get a buff. Then approach to the enemy to attack. Use it more in PVE to increase damage.

Transcend The Worldly

Moves Type: Chi Moves
Cost Internal Energy: 3/7/10/14/18/21/26
CD:30/28/26/24/22/20/18/16s
Range: 0m
Highest level: 7
Cost rage: 0
Whether lock: no
Damage type: none
Skill Effect:
Stack 1 Transcend every second, each Transcend reduce 10% defense but increase 5%/5.5%/6%/6.5%/7%/7%/7% damage of the set. Stack more Transcend, and the damage will be more, lasting for 5 seconds. In this state, each Parting Sorrow will also add 4 points damage.
Using Skills:
Use it when you have enough chance to attack. It increases damage but reduces defense.

Far and Removed

Moves Type: Block Moves
Cost Internal Energy: 3/7/10/14/18/21/26
CD: 1s
Range: 0m
Highest level: 7
Cost rage: 0
Whether lock: no
Damage type: none
Skill Effect:
Successful parry adds Parting Sorrow and extra 1/1.5/2/2.5/2.5/3/3 rage value.
Using Skills:
Use parry when attacking skills are in CD to add Parting Sorrow.
Don't use parry too much.

Sorrow of Parting

Moves Type: Block Moves
Cost Internal Energy: 7/14/20/28/36/43/53
CD:6s
Range: 3m
Highest level: 7
Cost rage: 0
Whether lock: yes
Damage type: external skill damage
Skill Effect:
Deal 50/73/101/129/158/194/228 points external damage, (3 hits, each hit deals 16/24/33/43/52/64/76), and then add extra rage value. The extra rage value adds with Parting Sorrow. This skill can approach the enemy quickly by flying skills.
Using Skills:
It is a starting faint moves of Departing Sting. Use it to approach the enemy. It is recommended to be used after the enemy is blown away by Departed Kin.

Shadow and Spirit Depart

Moves Type: Feint Moves
Cost Internal Energy: 7/14/20/28/36/43/53
CD:2s
Range: 5m
Highest level: 7
Cost rage: 0
Whether lock: no
Damage type: external skill damage
Skill Effect:
Deal 20/29/41/52/63/78/91 points external damage, (2 hits, each hit deals 10/14/20/26/31/39/45), and clear the enemy’s rage and attach extra soft damage of 80%/100%120%/140%/160%/180%/200% cleared rage value.
Using Skills:
Use it when the enemy use parry. Watch out for faint skills and control skills. It provides stable damage and gathers rage faster in PVE event.

Loathsome Clouds and Rain

 

Moves Type: Overt Moves
Cost Internal Energy: 7/14/20/28/36/43/53
CD:8s
Range: 8m
Highest level: 7
Cost rage: 0
Whether lock: no
Damage type: external skill damage
Skill Effect:
Deal 50/73/101/129/158/194/228 points external damage, (1 hit, each hit deals 16/24/33/43/52/64/76). The strong power stuns the enemy around for 4 seconds. It is released instantly in the air and can't be stopped.
Using Skills:
It is a starting moves when the enemy is not in parry. Or you can use it after breaking defense. It is recommended to be used in the air. When the enemy is stunned, you can use Death of a Kindred to deal damage and Departed Kin to blow him away.

 

Beggar's Sect Internal Skills

Beggars' Sect   Mental Skill of Leisure

Yang and Hardness    damage: Increase by 20%
Tai Chi    damage: Increase by 16%

Level 6 (Internal Skill level)    Brawn 20, Balance 5, Breath 3, Spirit 3, Stamina 17
HP upper limit effect: 580    Internal Energy upper limit effect: 155
Internal Skill effect: Next attack will cause 1.5 times and extra damage every 16 seconds, slow down target for 3 seconds.

Level 16 (Internal Skill level)    Brawn 35, Balance 8, Breath 6, Spirit 6, Stamina 30
HP upper limit effect: 1020    Internal Energy upper limit effect: 275
Internal Skill effect: Next attack will cause 1.5 times and extra damage every 13 seconds, slow down target for 3 seconds.

Level 26 (Internal Skill level)    Brawn 53, Balance 13, Breath 9, Spirit 9, Stamina 45
HP upper limit effect: 1560    Internal Energy upper limit effect: 420
Internal Skill effect: Next attack will cause 1.5 times and extra damage every 10 seconds, slow down target for 3 seconds.

Level 36 (Internal Skill level)    Brawn 72, Balance 17, Breath 13, Spirit 12, Stamina 61
HP upper limit effect: 2100    Internal Energy upper limit effect: 560
Internal Skill effect: Next attack will cause 1.5 times and extra damage every 8 seconds, slow down target for 3 seconds, the disabled target will increase speed of nearby enemy by 25%.

Beggars’ Sect  Yuyang Skill

Yang and Hardness   damage: Increase by 20%
Tai Chi    damage: Increase by 16%

Level 6 (Internal Skill level)    Brawn 32, Balance 11, Breath 22, Spirit 6, Stamina 37
HP upper limit effect: 1290    Internal Energy upper limit effect: 345
Internal Skill effect: Make attack drain Chi, and when it stacks to 9 times, the next attack will release Chi to shock down target, cause damage of your brawn value to target.

Level 16 (Internal Skill level)    Brawn 45, Balance 15, Breath 31, Spirit 9, Stamina 52
HP upper limit effect: 1830    Internal Energy upper limit effect: 490
Internal Skill effect: Make attack drain Chi, and when it stacks to 7 times, the next attack will release Chi to shock down target, cause damage of your brawn value to target.

Level 26 (Internal Skill level)    Brawn 60, Balance 20, Breath 41, Spirit 12, Stamina 70
HP upper limit effect: 2440    Internal Energy upper limit effect: 655
Internal Skill effect: Make attack drain Chi, and when it stacks to 6 times, the next attack will release Chi to shock down target, cause damage of your brawn value to target.

Level 36 (Internal Skill level)    Brawn 77, Balance 26, Breath 52, Spirit 15, Stamina 89
HP upper limit effect: 3120    Internal Energy upper limit effect: 835
Internal Skill effect: Not only attack can drain Chi, parry will also have a rate to get Chi. When it stacks to 5 times, the next attack will release Chi to shock down target, cause damage of your brawn value to target.

Beggars' Sect  Dragon-subduing Mental Skill

Yang and Hardness    damage: Increase by 20%
Tai Chi    damage: Increase by 16%

Level 6 (Internal Skill level)    Brawn 77, Balance 15, Breath 15, Spirit 15, Stamina 31
HP upper limit effect: 2020    Internal Energy upper limit effect: 440
Internal Skill effect: Dragon Roar: Each attack has a rate of 15% to activate it, Dragon Roar effect: Cause Yang damage of 10% of current HP to target (458 at most), cooldown time is 10 seconds. Dispel Alcohol: Sit and Breathe can press the drunk wine out and come to be clear from Drunk effect.

Level 16 (Internal Skill level)    Brawn 102, Balance 20, Breath 20, Spirit 20, Stamina 41
HP upper limit effect: 2700    Internal Energy upper limit effect: 590
Internal Skill effect: Dragon Roar: Each attack has a rate of 15% to activate it, Dragon Roar effect: Cause Yang damage of 10% of current HP to target (614 at most), cooldown time is 10 seconds. Dispel Alcohol: Sit and Breathe can press the drunk wine out and come to be clear from Drunk effect.

Level 26 (Internal Skill level)    Brawn 129, Balance 26, Breath 26, Spirit 26, Stamina 51
HP upper limit effect: 3450    Internal Energy upper limit effect: 750
Internal Skill effect: Dragon Roar: Each attack has a rate of 15% to activate it, Dragon Roar effect: Cause Yang damage of 10% of current HP to target (786 at most), cooldown time is 10 seconds. Dispel Alcohol: Sit and Breathe can press the drunk wine out and come to be clear from Drunk effect.

Level 36 (Internal Skill level)    Brawn 160, Balance 32, Breath 32, Spirit 32, Stamina 63
HP upper limit effect: 4230    Internal Energy upper limit effect: 930
Internal Skill effect: Dragon Roar: Each attack has a rate of 15% to activate it, Dragon Roar effect: Cause Yang damage of 10% of current HP to target (983 at most), cooldown time is 10 seconds. Dispel Alcohol: Sit and Breathe can press the drunk wine out and come to be clear from Drunk effect.

 

Wanderer's Valley Internal Skills

Wanderer's Valley   Secrets of Dual Training

Yin and softness, Yang and Hardness    damage: Increase by 16%
Tai Chi    damage: Increase by 20%

Level 6 (Internal Skill level)    Brawn 19, Balance 4, Breath 15, Spirit 5, Stamina 4
HP upper limit effect: 530    Internal Energy upper limit effect: 160
Internal Skill effect: After every 6 attacks, the next attack will cause extra double weapon damage.

Level 16 (Internal Skill level)    Brawn 34, Balance 8, Breath 27, Spirit 9, Stamina 8
HP upper limit effect: 940    Internal Energy upper limit effect: 285
Internal Skill effect: After every 5 attacks, the next attack will cause extra double weapon damage.

Level 26 (Internal Skill level)    Brawn 52, Balance 12, Breath 41, Spirit 13, Stamina 12
HP upper limit effect: 1430    Internal Energy upper limit effect: 430
Internal Skill effect: After every 4 attacks, the next attack will cause extra double weapon damage.

Level 36 (Internal Skill level)    Brawn 70, Balance 16, Breath 56, Spirit 18, Stamina 16
HP upper limit effect: 1930    Internal Energy upper limit effect: 580
Internal Skill effect: After every 4 attacks, the next attack will cause extra triple weapon damage.

Wanderer's Valley  Shaoyang Divine Skill

Yin and softness, Yang and Hardness    damage: Increase by 16%
Tai Chi    damage: Increase by 20%

Level 6 (Internal Skill level)    Brawn 8, Balance 7, Breath 58, Spirit 27, Stamina 8
HP upper limit effect: 1180    Internal Energy upper limit effect: 355
Internal Skill effect: Each attack will inject a piece of Chi into enemy's body, and after 15 pieces of Chi injected, enemy's merdians will be chaotic, enemy will be dizzy for 2 seconds.

Level 16 (Internal Skill level)    Brawn 11, Balance 9, Breath 82, Spirit 38, Stamina 11
HP upper limit effect: 1680    Internal Energy upper limit effect: 505
Internal Skill effect: Each attack will inject a piece of Chi into enemy's body, and after 12 pieces of Chi injected, enemy's merdians will be chaotic, enemy will be dizzy for 2 seconds.

Level 26 (Internal Skill level)    Brawn 15, Balance 13, Breath 110, Spirit 51, Stamina 14
HP upper limit effect: 2240    Internal Energy upper limit effect: 675
Internal Skill effect: Each attack will inject a piece of Chi into enemy's body, and after 10 pieces of Chi injected, enemy's merdians will be chaotic, enemy will be dizzy for 2 seconds.

Level 36 (Internal Skill level)    Brawn 19, Balance 16, Breath 139, Spirit 65, Stamina 18
HP upper limit effect: 2840    Internal Energy upper limit effect: 855
Internal Skill effect: Each attack will inject a piece of Chi into enemy's body, and after 10 pieces of Chi injected, enemy's merdians will be chaotic, enemy will be dizzy for 3 seconds.

Wanderer's Valley  The Secret to Shared Happiness

Yin and softness, Yang and Hardness    damage: Increase by 16%
Tai Chi    damage: Increase by 20%

Level 6 (Internal Skill level)    Brawn 61, Balance 31, Breath 31, Spirit 15, Stamina 15
HP upper limit effect: 1770    Internal Energy upper limit effect: 510
Internal Skill effect: Take Soul Away: After every 6 attacks, the following 3 attacks will recover your HP (The value of recovering HP is equal to 30% of caused damage). Run The Secret to Shared Happiness to finish team practice, it will make you recover extra 2 flying skill value per second, last 60 minutes.

Level 16 (Internal Skill level)    Brawn 81, Balance 41, Breath 41, Spirit 20, Stamina 20
HP upper limit effect: 2360    Internal Energy upper limit effect: 670
Internal Skill effect: Take Soul Away: After every 6 attacks, the following 3 attacks will recover your HP (The value of recovering HP is equal to 40% of caused damage). Run The Secret to Shared Happiness to finish team practice, it will make you recover extra 2 flying skill value per second, last 60 minutes.

Level 26 (Internal Skill level)    Brawn 103, Balance 52, Breath 52, Spirit 26, Stamina 31
HP upper limit effect: 3030    Internal Energy upper limit effect: 860
Internal Skill effect: Take Soul Away: After every 6 attacks, the following 4 attacks will recover your HP (The value of recovering HP is equal to 40% of caused damage). Run The Secret to Shared Happiness to finish team practice, it will make you recover extra 2 flying skill value per second, last 60 minutes.

Level 36 (Internal Skill level)    Brawn 128, Balance 64, Breath 64, Spirit 32, Stamina 15
HP upper limit effect: 3720    Internal Energy upper limit effect: 1060
Internal Skill effect: Take Soul Away: After every 6 attacks, the following 4 attacks will recover your HP (The value of recovering HP is equal to 50% of caused damage, 25% rate to recover 100% of caused damage). Run The Secret to Shared Happiness to finish team practice, it will make you recover extra 2 flying skill value per second, lasts 60 minutes.

 

Royal Guards Internal Skills

Royal Guards  Xuanyuan Manual

Yang and Hardness    damage: Increase by 20%
Tai Chi    damage: Increase by 16%

Level 6 (Internal Skill level)    Brawn 20, Balance 5, Breath 4, Spirit 3, Stamina 17
HP upper limit effect: 580    Internal Energy upper limit effect: 155
Internal Skill effect: Cause continuous damage to target and decrease the speed of recovering HP by 50%, last 20 seconds.

Level 16 (Internal Skill level)    Brawn 35, Balance 8, Breath 6, Spirit 5, Stamina 30
HP upper limit effect: 1020    Internal Energy upper limit effect: 275
Internal Skill effect: Cause continuous damage to target and decrease the speed of recovering HP by 50%, last 20 seconds.

Level 26 (Internal Skill level)    Brawn 54, Balance 12, Breath 10, Spirit 8, Stamina 47
HP upper limit effect: 1560    Internal Energy upper limit effect: 420
Internal Skill effect: Cause continuous damage to target and decrease the speed of recovering HP by 50%, last 20 seconds.

Level 36 (Internal Skill level)    Brawn 72, Balance 17, Breath 13, Spirit 10, Stamina 63
HP upper limit effect: 2100    Internal Energy upper limit effect: 560
Internal Skill effect: Cause continuous damage to target and decrease the speed of recovering HP by 100%, last 20 seconds.

Royal Guards  Tiancan Skill

Yang and Hardness    damage: Increase by 20%
Tai Chi    damage: Increase by 16%

Level 6 (Internal Skill level)    Brawn 23, Balance 11, Breath 31, Spirit 8, Stamina 34
HP upper limit effect: 1500    Internal Energy upper limit effect: 300
Internal Skill effect: Drain enemy's blood, kill one target to increase 5 stamina and 3% external skill power, can stack to 5 levels at most, last 2 minutes.

Level 16 (Internal Skill level)    Brawn 32, Balance 15, Breath 44, Spirit 12, Stamina 48
HP upper limit effect: 2130    Internal Energy upper limit effect: 430
Internal Skill effect: Drain enemy's blood, kill one target to increase 5 stamina and 3% external skill power, can stack to 6 levels at most, last 2 minutes.

Level 26 (Internal Skill level)    Brawn 43, Balance 21, Breath 59, Spirit 16, Stamina 64
HP upper limit effect: 2850    Internal Energy upper limit effect: 570
Internal Skill effect: Drain enemy's blood, kill one target to increase 5 stamina and 3% external skill power, can stack to 8 levels at most, last 2 minutes.

Level 36 (Internal Skill level)    Brawn 55, Balance 26, Breath 75, Spirit 20, Stamina 82
HP upper limit effect: 3630    Internal Energy upper limit effect: 730
Internal Skill effect: Drain enemy's blood, kill one target to increase 5 stamina and 3% external skill power, can stack to 10 levels at most, last until you change Internal Skill.

Royal Guards  Seven-Kill Sutra

Yang and Hardness    damage: Increase by 20%
Tai Chi    damage: Increase by 16%

Level 6 (Internal Skill level)    Brawn 46, Balance 31, Breath 31, Spirit 15, Stamina 30
HP upper limit effect: 1900    Internal Energy upper limit effect: 470
Internal Skill effect: Deadly Strike: Each attack will have 30% probability to accumulate killing will: Increase 9 brawn, after accumulating 7 times, release all killing will to cause Deadly Strike and extra (brawn value *1) external skill damage, and cause (brawn value *1 + 8% of lost HP) external skill damage to enemy whose HP is lower than 20% (brawn value *1 + 458 to NPC at most). Combination of Man and Horse: Increase Sprint time by 100%.

Level 16 (Internal Skill level)    Brawn 61, Balance 41, Breath 41, Spirit 20, Stamina 40
HP upper limit effect: 2530    Internal Energy upper limit effect: 630
Internal Skill effect: Deadly Strike: Each attack will have 30% probability to accumulate killing will: Increase 12 brawn, after accumulating 7 times, release all killing will to cause Deadly Strike and extra (brawn value *1) external skill damage, and cause (brawn value *1 + 8% of lost HP) external skill damage to enemy whose HP is lower than 20% (brawn value *1 + 614 to NPC at most). Combination of Man and Horse: Increase Sprint time by 100%.

Eagle Claw Fist

 

 

Name Range CD Highest Level Weapon Moves Type Skill Effect
1 Eagle Flies Into The Sky None 2s 5 None Overt Moves (Hardness) It deals hardness damage (3 hits), this moves can absorb the enemy's HP.
2 Eagle Flies Ten Thousand Miles 3m 6s 5 None Overt Moves (Hardness) Strong attack deals hardness damage (2 hits), this moves can absorb the enemy’s HP. And this skill can approach the enemy quickly by flying skills.
3 Peck Eye And Fight For Pearls 5m 10s 5 None Chi Moves (Hardness) The strongest skill of Eagle Claw Fist, it causes enemy spill blood. Anyone that attacks him can absorb his HP.

 

4 The Roc Displays Its Wings None 2s 5 None Feint Moves(Hardness) It can break defense and deal hardness damage (1 hit), and it slows the enemy and bans his flying skill.
5 Golden Pheasant Shakes Feather None 1s 5 None Block Moves (Hardness) After successful parry, it will increase movement speed and the power of this set.
6 Divine Eagle's Ninefold Attack None 10s 5 None Rage Moves (Hardness) Deal AOE damage to the enemy in the area (3 hits)
7 Falling Blade Breaks A Heart None 8s 5 None Overt Moves(Hardness) It deals hardness damage (1 hit). When you use it in the air, you can charge to the target quickly and attach the effect of Peck Eye And Fight For Pearls.
 
Soul Chasing Claw

 

Name Range CD Highest Level Weapon Moves Type Skill Effect>
1 Iron Force And Steel Fist None 2s 5 Flying Claw Overt Moves (yang) Use fists to deal external skill damage (1 hit); if the enemy doesn’t parry, it gives him Residual Might of the Iron Fist debuff. If the enemy has 5 level Ghost Approaching debuff, and the enemy will be blown away.
2 Ghost Shadow Scares Goose 20m 10s 5 Flying Claw Feint Moves(yang) It breaks defense and deals external damage (1 hit), and it makes the enemy Turbid Blood.
3 White Bones Claim The Soul 25m 8s 5 Flying Claw Overt Moves(yang) It deals external damage (1 hit), if the enemy doesn’t parry, he will be stunned.
4 Possessed By Ghosts None 1s 5 Flying Claw Block Moves(yang) After successful parry, it adds Ghost Approaching effect to the enemy.
5 Ghost Claw Explores Darkness 15m 7s 5 Flying Claw Overt Moves (yang) It deals external damage (1 hit), if the enemy doesn’t parry, he will be pulled to you and he will be Disorder Chi and Blood. If there is Residual Might of the Iron Fist in enemy, he will receive more damage.
6 Blood Rain and Foul Wind None 8s 5 Flying Claw Overt Moves(yang) It deals external damage (8 hits). If there is Disorder Chi and Blood in enemy, Residual Might of the Iron Fist will deal more damage.
7 Lonely Desert Soul 5m 9s 5 Flying Claw Rage Moves(yang) It deals external damage (7 hits). It blows away the enemy if he doesn’t parry.

Source: Official Site

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